raaar wrote:Is there a website with the information? Maybe it's
here somewhere.
Yes, I guess it should be listed here. You can try to contact
Dansan who is responsible for this site.
raaar wrote:It'd be useful to have some web service i can send HTTP requests to to get TS information and show the top 20 or something on my game's website, even if I have to resort to scraping.
The replay site uses the
getLeaderboards XmlRpc service offered by SLDB to get this information. When Dansan adds Metal Factions to his site, the corresponding leaderboards should become available too.
raaar wrote:How long since last game to have that inactivity attribute changed to 1?
This "inactivity" value is actually the number of inactivity penalties applied to the ranking of the corresponding player. It goes from 0 (the player played enough games in last months or already has a low ranking) to 100 (the player had a very high ranking and almost didn't play for more than 1 year):
bibim wrote:the inactivity penalties are applied each month to all high-skill with low uncertainty players who almost didn't play in the month. These penalties are quite light however, because the goal is not to really penalize them but actualy modelize their lost of skill and the increase of their skill uncertainty. Players recovering from inactivity periods should be able to recover their original rating quite fast thanks to this uncertainty increase. This system also prevents old inactive players to stay in the top part of the leaderboards, while not playing anymore.