Game crashes with error: "Access violation"
Moderator: Moderators
Game crashes with error: "Access violation"
Hey there!
Always when I try to start a game on 0.96 it crashes with an error called access violation, though it works with 0.97.
The error occurs when the game is trying to load shadow handler & sth sth and it completely crashes the game.
I am using a R9 280X and a Xeon 1230 v3.
Here's the infolog.txt:
Always when I try to start a game on 0.96 it crashes with an error called access violation, though it works with 0.97.
The error occurs when the game is trying to load shadow handler & sth sth and it completely crashes the game.
I am using a R9 280X and a Xeon 1230 v3.
Here's the infolog.txt:
- Attachments
-
- infolog.txt
- (17.04 KiB) Downloaded 13 times
- Silentwings
- Posts: 3720
- Joined: 25 Oct 2008, 00:23
Re: Game crashes with error: "Access violation"
Code: Select all
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 4.4.12874 Compatibility Profile Context 14.100.0.0
[f=0000000] GL vendor: ATI Technologies Inc.
[f=0000000] GL renderer: AMD Radeon R9 200 Series
[f=0000000] GLSL version: 4.30
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: unknown
Re: Game crashes with error: "Access violation"
Silentwings wrote:which has some workarounds forATIAMD problems, but you won't be able to play online with that (yet).
This happened in 2006. Don't you think it's time for the change to start percolating to spring as well?ATI Technologies, a former Canadian semiconductor corporation and major designer of graphics processing units (GPUs) and motherboard chipsets, founded in 1985 and acquired by Advanced Micro Devices in 2006
Re: Game crashes with error: "Access violation"
Jools wrote:This happened in 2006. Don't you think it's time for the change to start percolating to spring as well?
Also many like their CPUs but hate the GPUs so it makes sense to differ.Silentwings wrote:Code: Select all
[f=0000000] GL vendor: ATI Technologies Inc.
Re: Game crashes with error: "Access violation"
So there's no chance to get 96.0 working?
Quanttek and me going to a lan party on August 10th, and several persons (all AMD GPU) have this problem. Using 97.0 fixes it, but then there are other issues like graphic bugs (AMD again) or the inability to rotate buildings in BA; pretty annoying.
We're offline on the lan, so we need to fix that beforehand.
Quanttek and me going to a lan party on August 10th, and several persons (all AMD GPU) have this problem. Using 97.0 fixes it, but then there are other issues like graphic bugs (AMD again) or the inability to rotate buildings in BA; pretty annoying.
We're offline on the lan, so we need to fix that beforehand.
- Silentwings
- Posts: 3720
- Joined: 25 Oct 2008, 00:23
Re: Game crashes with error: "Access violation"
Jool wrote:This happened in 2006. Don't you think it's time for the change to start percolating to spring as well?
Code: Select all
[f=0000000] GL vendor: ATI Technologies Inc.
Maybe you can work around it by running with --safemode (start from a command line). If that loads and works, then checkout http://springrts.com/wiki/Springsettings.cfg - the right hand column tells you what the effect of --safemode is. You can then run spring.exe normally and fiddle with settings to try and find which one caused the problem.So there's no chance to get 96.0 working?
Re: Game crashes with error: "Access violation"
Even safemode doesn't work, unfortunately.
Re: Game crashes with error: "Access violation"
Try different gpu drivers.
Re: Game crashes with error: "Access violation"
I don't think some random logfile is representative of a company's naming policy. If you look here you will find no mention of ATI:Silentwings wrote:Not until they become competent enough to rename their own software.Code: Select all
[f=0000000] GL vendor: ATI Technologies Inc.
http://www.amd.com/en-gb/products
- Silentwings
- Posts: 3720
- Joined: 25 Oct 2008, 00:23
Re: Game crashes with error: "Access violation"
I couldn't care less, go make a separate thread....random logfile...
You could try the latest dev version of Spring, if you want an adventure: http://springrts.com/dl/buildbot/defaul ... -g42ecae9/. I think it would be ok. If you have problems with random keys not working it could be that some keys actually changed (e.g. chat input is (sadly) now dbl press alt,shift,return) or it could be something like http://springrts.com/phpbb/viewtopic.ph ... in#p549695.Sereiya wrote:Even safemode doesn't work, unfortunately.
- CarRepairer
- Cursed Zero-K Developer
- Posts: 3359
- Joined: 07 Nov 2007, 21:48
Re: Game crashes with error: "Access violation"
For years people still say Spring version 0.96 instead of 96.0, 0.95 instead of 95.0, ... even though the numbering system changed back in with 88.0 over three years ago.Jools wrote:Silentwings wrote:which has some workarounds forATIAMD problems, but you won't be able to play online with that (yet).This happened in 2006. Don't you think it's time for the change to start percolating to spring as well?ATI Technologies, a former Canadian semiconductor corporation and major designer of graphics processing units (GPUs) and motherboard chipsets, founded in 1985 and acquired by Advanced Micro Devices in 2006
I finally got so peeved I targeted my lasers on a smart new dev in #moddev about it, and asked him to show me exactly why he's saying Spring 0.96 and where he gets that idea. First he said "it's on the front page of spring." I looked, this site says 96.0 and I copy pasted. Then he gave me a page which contains the list of builds. I opened the link he gave me, blinked a few times and looked straight at "Download Spring 96.0"
I had to push him to tell me what he's seeing. Finally he admitted "oh you're right, I read it wrong." Everyone's dyslexic?
Re: Game crashes with error: "Access violation"
If you don't care, don't read and quote my text then.Silentwings wrote:I couldn't care less, go make a separate thread....random logfile...
Re: Game crashes with error: "Access violation"
Does anybody know when 98.0 will be out?
- Silentwings
- Posts: 3720
- Joined: 25 Oct 2008, 00:23
Re: Game crashes with error: "Access violation"
Not imminent - roadmap is here http://springrts.com/mantis/roadmap_page.php and judging by that there will be at least one more testing release before it.
Re: Game crashes with error: "Access violation"
Try putting this in your springsettings.cfg :Sereiya wrote:Even safemode doesn't work, unfortunately.
Code: Select all
3DTrees = 0
AdvMapShading = 0
AdvUnitShading = 0
GroundDecals = 0
ReflectiveWater = 2
Shadows = 0
Re: Game crashes with error: "Access violation"
Masure wrote: Try putting this in your springsettings.cfg :
Add all the values missing and modify those already in.Code: Select all
3DTrees = 0 AdvMapShading = 0 AdvUnitShading = 0 GroundDecals = 0 ReflectiveWater = 2 Shadows = 0
had today the same trouble with ati on a intel system, adv mapshading, unit shading , 3d trees und ground decals to zero was enough to run spring on it. the question is, why the same gpu working without such issues on amd cpu with amd chipset
- Silentwings
- Posts: 3720
- Joined: 25 Oct 2008, 00:23
Re: Game crashes with error: "Access violation"
e.g. driver versions or some other aspect of how drivers control cpu/gpu interactionwhy the same gpu working without such issues on amd cpu with amd chipset
Re: Game crashes with error: "Access violation"
newest drivers(stable&beta) on both systems, and 97.0 starting well; its spring not the driver or: ask jk what he removed/changed into last (but broken)release
- Silentwings
- Posts: 3720
- Joined: 25 Oct 2008, 00:23
Re: Game crashes with error: "Access violation"
can't be of help to your specific case since i have no issue, but the answer your question is as above; gpu drivers can/do behave differently dependent on the system they are put inside of