This is mine. Some settings might be deprecated or just plain bullshit. Feel free to comment :D. I know some settings could be lower so I'll give an explanation for those:
MaxNanoParticles = 3000 (This shows the buildspray and for me this is handy information to have during the game.)
UnitIconDist = 152 (This determines at which distance unit icons are shown instead of a normal unit. This distance is ok for me on mosts maps so that when I zoom out units turn to icons at the time they become indistinguishable).
UnitLodDist = 155 (has something to do with icon distance, forgot what it was exactly :D)
3DTrees = 0
AdvUnitShading = 0
Advmapshading = 0
BuildIconsFirst = 1
BumpWaterReflection = 0
BumpWaterRefraction = 0
BumpWaterShoreWaves = 0
BumpWaterTexSizeReflection = 0
BumpWaterUseDepthTexture = 0
DepthBufferBits = 16
Disable LUPS ingame = 0
FSAA = 0
GrassDetail = 0
GroundDecals = 0
GroundDetail = 122
InputTextGeo = 0.26 0.73 0.02 0.028
LoadingMT = 0
LuaShaders = 0
MaxDynamicMapLights = 0
MaxDynamicModelLights = 0
MaxNanoParticles = 3000
MaxParticles = 0
MinimapOnLeft = 0
ReflectiveWater = 0
SM3ForceFallbackTex = 0
ShadowMapSize = 1024
Shadows = -1
ShowClock = 0
ShowPlayerInfo = 0
SmoothLines = 0
SmoothPoints = 0
TreeRadius = 600
UnitIconDist = 152
UnitLodDist = 155
UsePBO = 0
VSync = -1
VerboseLevel = 0
Water = 0
buildCostsWidgetXPosition = 175
snd_general = 0
snd_volmaster = 46