If someone has a fancy hexacore i7, or a very high-end AMD with 6-8 cores, and would like provide a benchmark, please PM me. Thanks!
Anarchid wrote:Does it still only get to run BA? Or is it somehow capable of using LuaRules/LuaUI/LUPS/LUS/Lua-anything without desync?
AFAIK all games run fine and there are no known desync issues. The amount of Lua employed can be a limiting factor performance wise, because the Lua-based simulation code is single threaded, and is likely to remain so. Still, I expect even a Lua-heavy game like Zero-K to be >50% faster on gpl violation with a quad core. The ZK demo available for download on the gpl violation website indicates that this is also the case.
The BA demo rendering runs much smoother than the ZK one though, because BA supports ASIM and ZK does not.
How much is the performance difference of current GIT vs gpl violation? To me it feels like GIT already has decent gains compared to 94.1 so this comparison is not really fair.