So it would appear that it is possible for one to create racers for this free open source games and I was thinking it would be really cool to have people who are making FOSS games for Spring RTS to adapt one of their units to be a Kart for use in the game. (also could work as bit of cross promotion)
http://supertuxkart.sourceforge.net/Kar ... es_index_2
Sounds like the process is pretty simple for content creators to pull off but if you have a nomination for one of your game's units you think would work I might try to see if I can piece it together.
[Crazy Idea] SuperTux Kart Cameos?
Moderator: Moderators
Re: [Crazy Idea] SuperTux Kart Cameos?
I like this idea, any iconic BAR units that you think would fit?
Re: [Crazy Idea] SuperTux Kart Cameos?
Kroggy, obviously
Re: [Crazy Idea] SuperTux Kart Cameos?
kroggy is a tad high poly, their specs say 3k tris. kroggy is 10k.
- Silentwings
- Posts: 3720
- Joined: 25 Oct 2008, 00:23
Re: [Crazy Idea] SuperTux Kart Cameos?
Millenium :D
Re: [Crazy Idea] SuperTux Kart Cameos?
ZK's Cloaky would be good for this.
Re: [Crazy Idea] SuperTux Kart Cameos?
Peewee riding a jeffy.
Re: [Crazy Idea] SuperTux Kart Cameos?
Commander in atlas
Spring needs a proper mascot...
bit related, spring racer
tried to use the same color scheme as spring logos, buttons:
Was not sure what to with rest...so just plopped various things from
http://springrts.com/wiki/About
/edit: a zero-K version:
http://zero-k.info/Forum/Thread/6245
Spring needs a proper mascot...
bit related, spring racer
tried to use the same color scheme as spring logos, buttons:
Was not sure what to with rest...so just plopped various things from
http://springrts.com/wiki/About
/edit: a zero-K version:
http://zero-k.info/Forum/Thread/6245