This might serve as an inspiration to some...
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- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
This might serve as an inspiration to some...
This is Evo, 5.5 years ago. I actually have the sd7 if anyone wants it for the sake of nostalgia.
And this is evo a couple of months ago...
If a no-talent ass-clown like me can make that transformation happen (with a metric boatload of help from 99% of the people in this community and with kaiserj's awesome skillset), imagine what you can do!
And this is evo a couple of months ago...
If a no-talent ass-clown like me can make that transformation happen (with a metric boatload of help from 99% of the people in this community and with kaiserj's awesome skillset), imagine what you can do!
Re: This might serve as an inspiration to some...
5.5 years to add textures?
meh!
Joking aside, I think development probably goes faster once you get things going. The beginning is the hard part, and perhaps a bit too hard.
I just managed to import a boar from 0ad into Spring (using Flozi's C module) and have it render and scale properly (with textures). It took me 4~ hours to do this (most of it spent in figuring out basic things). For the next unit it would probably take me less than 5mins.
I want an SDK that can import assets with a drag-and-drop level of difficulty.
meh!
Joking aside, I think development probably goes faster once you get things going. The beginning is the hard part, and perhaps a bit too hard.
I just managed to import a boar from 0ad into Spring (using Flozi's C module) and have it render and scale properly (with textures). It took me 4~ hours to do this (most of it spent in figuring out basic things). For the next unit it would probably take me less than 5mins.
I want an SDK that can import assets with a drag-and-drop level of difficulty.
Re: This might serve as an inspiration to some...
Nice pics, I feel similarly with BAR.
Gajop, did you get it animated too?
Gajop, did you get it animated too?
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: This might serve as an inspiration to some...
Mspaintgajop wrote:5.5 years to add textures?
meh!
Re: This might serve as an inspiration to some...
Implementing skeletal animations in 4h would've felt like an achievement.Beherith wrote:Gajop, did you get it animated too?
Patience.
Re: This might serve as an inspiration to some...
That's not FunTA
Re: This might serve as an inspiration to some...
Well from the way you said it, it could be taken to have been carrepaired limb by limb rather than that.Implementing skeletal animations in 4h would've felt like an achievement.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: This might serve as an inspiration to some...
I should mention that the first picture is from Evo chapter 1, released on april 25th, 2008 (one day after my birthday, for whatever that's worth).
Re: This might serve as an inspiration to some...
inb4 sb makes a "MyFirstMod" Tutorial Video for Spring..
- PepeAmpere
- Posts: 589
- Joined: 03 Jun 2010, 01:28
Re: This might serve as an inspiration to some...
To be fair Small Divide makes anything look like ass.
Re: This might serve as an inspiration to some...
This looks just like the difference in anime between now and then :)smoth wrote:img
Re: This might serve as an inspiration to some...
I would not say that. Comparing age to 0083.. 0083 wins.