Spring 95.0 released!
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- Moderator
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Re: Spring 95.0 released!
Lots of people are complaining about 'lags' and this bug may be the cause.
Re: Spring 95.0 released!
Grete job and thank you for all the hard work.
I have tested the linux static built yesterday, and all my maps are rendered in doubles. I mean there is the primary map rendered and then offset-ed to the right and further back the second map is rendered.
Also the KAI does not work.
My os: Fedora 19 64 bit up to date
Hardware: AMD FX8350 16G ram NVidia 9800 GT, with latest drivers from akmods.
I will try to get a screen-shot today when I get home.
Thanks.
I have tested the linux static built yesterday, and all my maps are rendered in doubles. I mean there is the primary map rendered and then offset-ed to the right and further back the second map is rendered.
Also the KAI does not work.
My os: Fedora 19 64 bit up to date
Hardware: AMD FX8350 16G ram NVidia 9800 GT, with latest drivers from akmods.
I will try to get a screen-shot today when I get home.
Thanks.
Re: Spring 95.0 released!
xyz are you talking about /mapborder ?
Re: Spring 95.0 released!
I didn't do anything to enable/disable this feature. I just downloaded the static build and run it.jamerlan wrote:xyz are you talking about /mapborder ?
I don't think it is the map border as the two maps overlap, and when I scroll, the one on the top moves faster then the one on the bottom.
- Silentwings
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- Joined: 25 Oct 2008, 00:23
Re: Spring 95.0 released!
xyz: Have you tried with the normal nvidia driver?
Re: Spring 95.0 released!
No not yet, but 94 build works fine, unless the drivers got updated last night.Silentwings wrote:xyz: Have you tried with the normal nvidia driver?
I played the 94 build 2 days ago.
Re: Spring 95.0 released!
spring 94.1 and 95.0 on same system(os) not compatible?
tried ba with 95 portable with singleplayer, before game starts i see arm/core icon+ commander, after it my com disappears and commander score showing me 0vs1..
tried ba with 95 portable with singleplayer, before game starts i see arm/core icon+ commander, after it my com disappears and commander score showing me 0vs1..
- Silentwings
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- Joined: 25 Oct 2008, 00:23
Re: Spring 95.0 released!
@Antiallez: presumably you tried BA 7.83, which predates 95.0 and is not compatible with it. When 95.0 goes live later there will also be a BA update.
Re: Spring 95.0 released!
Packages for ubuntu are pending in the staging ppa: https://launchpad.net/~spring/+archive/ ... te=pending
If anybody with the right permissions sees those succeed after 95.0 has become the default, feel free to copy over into the spring proper ppa.
If anybody with the right permissions sees those succeed after 95.0 has become the default, feel free to copy over into the spring proper ppa.
Re: Spring 95.0 released!
FYI: sorry, setting version will take a bit, have to test some stuff first!
(will be 5 am gmt+1 or so, so no worries)
(will be 5 am gmt+1 or so, so no worries)
Re: Spring 95.0 released!
Ok this is odd.
This is how it used to look: http://postimg.org/image/lbdxdzcnp/
After reinstalling 94 and running it, going back to 95 fixed the problem, but now path cache initialization lasts 40s-50s in 95. In 94 the entire load is no longer than 10s.
This is how it used to look: http://postimg.org/image/lbdxdzcnp/
After reinstalling 94 and running it, going back to 95 fixed the problem, but now path cache initialization lasts 40s-50s in 95. In 94 the entire load is no longer than 10s.
Re: Spring 95.0 released!
the people with the "lag": did you try to disable HPET in Bios?
Also please create a bug report, if you think you have found a bug. In the Forum most reports gets lost! please attach infolog.txt, as it contains important information. thanks!
@The Yak:
threadpool is "included", it replaced OMP.
Also please create a bug report, if you think you have found a bug. In the Forum most reports gets lost! please attach infolog.txt, as it contains important information. thanks!
@The Yak:
threadpool is "included", it replaced OMP.
Re: Spring 95.0 released!
Scrolling seems nice and smooth for me. My FPS takes a big hit if I use UseHighResTimer though.
Also, is the sim paused if the app isn't focused?
Also, is the sim paused if the app isn't focused?
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- Posts: 843
- Joined: 13 Aug 2007, 13:19
Re: Spring 95.0 released!
Nice.
What happened to spring-multithreaded.exe though? I didnt come with the installer.
What happened to spring-multithreaded.exe though? I didnt come with the installer.
Re: Spring 95.0 released!
http://springrts.com/wiki/Download should be updated with new downloads? (it is locked)
- Silentwings
- Posts: 3720
- Joined: 25 Oct 2008, 00:23
Re: Spring 95.0 released!
Awesome job :D
Only issue I know of (not a bug): some keybinds stopped working for some ppl & here is how to fix it http://springrts.com/phpbb/viewtopic.ph ... 54#p549654
Only issue I know of (not a bug): some keybinds stopped working for some ppl & here is how to fix it http://springrts.com/phpbb/viewtopic.ph ... 54#p549654
Last edited by Silentwings on 08 Nov 2013, 19:27, edited 1 time in total.
Re: Spring 95.0 released!
wiki formatted changelog: http://springrts.com/wiki/Changelog
Re: Spring 95.0 released!
zerver (the only maintainer) refused to fix the problems it had. maybe see http://springrts.com/phpbb/viewtopic.php?f=22&t=30162 and the bugtracker for some of the details. there are much more threads related to it.What happened to spring-multithreaded.exe though? I didnt come with the installer.
also the "default" spring executable has some multithreading.
@xyz:
did you try to change water mode? (/water in spring)
Re: Spring 95.0 released!
Got i5 750, I use to be able to play ffa with thousand of unit with 25fps, with single core now, it starts being unplayable at ~20 min....
Looks like no MT is the end of large game for me.
Otherwise great job !
Looks like no MT is the end of large game for me.
Otherwise great job !