CORE Sealab - Destroyers get stuck

CORE Sealab - Destroyers get stuck

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klapmongool
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Joined: 13 Aug 2007, 13:19

CORE Sealab - Destroyers get stuck

Post by klapmongool »

CORE Sealab - Destroyers always get stuck, have to wiggle em out :x
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Silentwings
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Joined: 25 Oct 2008, 00:23

Re: CORE Sealab - Destroyers get stuck

Post by Silentwings »

I just made 20 in sandbox mode and none of them got stuck exiting lab. Be more specific or make a demo of it please?
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smoth
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Re: CORE Sealab - Destroyers get stuck

Post by smoth »

maybe the front or back was projecting into an area too shallow for the ship?
klapmongool
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Joined: 13 Aug 2007, 13:19

Re: CORE Sealab - Destroyers get stuck

Post by klapmongool »

Hmm. Last game I had this was the west sea in ssm. Lab was facing north. Had it on other maps before as well, don´t remember what direction it was facing. I'v added that replay in this post. If that isnt enough i'll test later, no time now.
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20130808_152834_Small Supreme Battlefield V2_94.sdf
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marciolino
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Re: CORE Sealab - Destroyers get stuck

Post by marciolino »

True history Klap. That happened to me on different maps, only with destroyers.
klapmongool
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Re: CORE Sealab - Destroyers get stuck

Post by klapmongool »

Soo, did anyone look at the replay?
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Johannes
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Re: CORE Sealab - Destroyers get stuck

Post by Johannes »

Not just destroyers though, land units get stuck in lab on occasion too. Stumpy I recall to be particularly common, but that could be just cause a lot of them get made.

But yeah maybe it happens with the Destroyer a lot more, I do recall that happening as well.

As to the cause or a fix, no idea...
klapmongool
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Joined: 13 Aug 2007, 13:19

Re: CORE Sealab - Destroyers get stuck

Post by klapmongool »

Johannes wrote:Not just destroyers though, land units get stuck in lab on occasion too. Stumpy I recall to be particularly common, but that could be just cause a lot of them get made.

But yeah maybe it happens with the Destroyer a lot more, I do recall that happening as well.

As to the cause or a fix, no idea...
Yea land units do this sometimes as well, but destroyers are easier to recreate the bug.
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Silentwings
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Re: CORE Sealab - Destroyers get stuck

Post by Silentwings »

Could you recreate it in a small demo then please, or at least give time+coords? I won't search a whole replay for something like this after it didn't reproduce.
klapmongool
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Joined: 13 Aug 2007, 13:19

Re: CORE Sealab - Destroyers get stuck

Post by klapmongool »

Silentwings wrote:Could you recreate it in a small demo then please, or at least give time+coords? I won't search a whole replay for something like this after it didn't reproduce.

3:30 is the first one, second at 5:30, some more after that.

location is my start pos in west sea, can't miss.
klapmongool
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Re: CORE Sealab - Destroyers get stuck

Post by klapmongool »

Here is a replay in which i recreated the issue. I tried all four directions the lab can face. Only facing North has the issue.
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20130812_074800_Tabula-v4_94.sdf
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klapmongool
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Joined: 13 Aug 2007, 13:19

Re: CORE Sealab - Destroyers get stuck

Post by klapmongool »

I made another replay. This one is without any widgets besides the BA included ones. Again you'll see that out of the four directions only North has the issue. The first two destroyers in the North-facing lab wiggle out eventually, the third gives up and stays in.
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20130812_075823_Tabula-v4_94.sdf
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dansan
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Re: CORE Sealab - Destroyers get stuck

Post by dansan »

Love the word "wiggle" :)
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Silentwings
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Re: CORE Sealab - Destroyers get stuck

Post by Silentwings »

Thanks very much for the replays - I see the issue now.

It turns out that it's already been fixed inside the engine; with 94.1.1-693 (and later, but there are some blocking bugs to beware of) ships don't get stuck vibrating inside their labs.
klapmongool
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Joined: 13 Aug 2007, 13:19

Re: CORE Sealab - Destroyers get stuck

Post by klapmongool »

Thanks
dansan wrote:Love the word "wiggle" :)
:)
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REVENGE
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Joined: 24 Aug 2006, 06:13

Re: CORE Sealab - Destroyers get stuck

Post by REVENGE »

Also happens with ARM.
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