And you said spring is ugly?

And you said spring is ugly?

Discuss maps & map creation - from concept to execution to the ever elusive release.

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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

And you said spring is ugly?

Post by Beherith »

I stuck in all the bells and whistles, and here is a sample of what is possible:

Vertex shader animated trees
Custom particle system for pixies
Map level normal mapping and SSMF
Normal mapped features
Pretty skyboxes

Animation video, wait until it goes up in HD.
http://www.youtube.com/watch?v=fDnVLJstKqY

Image

Image

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Image

Image

Image

Map has been released, available at http://springfiles.com/spring/spring-maps/magic-forest.

The tree shaders only work under BA and BAR (and any other mod that uses the same version of jK's unitshader framework.)
Satirik
Lobby Developer
Posts: 1688
Joined: 16 Mar 2007, 18:27

Re: And you said spring is ugly?

Post by Satirik »

it's not ugly but's it's not battlefield 3 either ... :D
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KaiserJ
Community Representative
Posts: 3113
Joined: 08 Sep 2008, 22:59

Re: And you said spring is ugly?

Post by KaiserJ »

haha well i am glad that it's not bf3; that would mean that beherith was an evil corporation, and that this map would cost $15

great work as always

how easy is the tree shader to implement; how about the normalmap features part? could i do it?

what is map level normals? something i might have to zoom in and see, or something visible that i'm just not recognizing
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PicassoCT
Journeywar Developer & Mapper
Posts: 10450
Joined: 24 Jan 2006, 21:12

Re: And you said spring is ugly?

Post by PicassoCT »

they told me i should test on something fast, something not long loading.
I test on Tabula v4 every day.


If this is good, its going to be the new test-grounds.

High Soon for the link.
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PicassoCT
Journeywar Developer & Mapper
Posts: 10450
Joined: 24 Jan 2006, 21:12

Re: And you said spring is ugly?

Post by PicassoCT »

Behe has reached a completely new troll status:
Just teasin, never releasin.
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SirArtturi
Posts: 1164
Joined: 23 Jan 2008, 18:29

Re: And you said spring is ugly?

Post by SirArtturi »

Not anymore...
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Cheesecan
Posts: 1571
Joined: 07 Feb 2005, 21:30

Re: And you said spring is ugly?

Post by Cheesecan »

Keep it up and mainstream games will be jealous.

Not to mention shaming the rest of us.

Nice work as always.
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zoggop
Posts: 289
Joined: 07 Sep 2010, 18:47

Re: And you said spring is ugly?

Post by zoggop »

Lovely. It makes me wish someone had made a fantasy-themed Spring game.
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: And you said spring is ugly?

Post by knorke »

That looks very nice, esp in the video.
I just fear it will not run very fast on my computer :/
eg C&C Generals has animated trees, flowing water and all that working even on older computers but with this I somehow have a bad feeling..
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Beherith
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Joined: 26 Oct 2007, 16:21

Re: And you said spring is ugly?

Post by Beherith »

I recommend at the very least a geforce 8600GT to see the difference...
Oh yeah, and thanks for the flowers, Picasso!
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PicassoCT
Journeywar Developer & Mapper
Posts: 10450
Joined: 24 Jan 2006, 21:12

Re: And you said spring is ugly?

Post by PicassoCT »

Behe marry me
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SirArtturi
Posts: 1164
Joined: 23 Jan 2008, 18:29

Re: And you said spring is ugly?

Post by SirArtturi »

Before you release, could you reduce the amount of those magic flowers. It feels a bit overkill atm, performance could also improve?
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MidKnight
Posts: 2652
Joined: 10 Sep 2008, 03:11

Re: And you said spring is ugly?

Post by MidKnight »

Beautiful! Magnificent! :D

IMO, you ought to make the fireflies more fade-y. There are a few that don't seem to go out at all (at least from the video you posted), and a more subtle effect would make the map seem more magical. Again, only my opinion.
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Beherith
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Joined: 26 Oct 2007, 16:21

Re: And you said spring is ugly?

Post by Beherith »

ooh, fade-y good idea :D
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MidKnight
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Joined: 10 Sep 2008, 03:11

Re: And you said spring is ugly?

Post by MidKnight »

^_^
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: And you said spring is ugly?

Post by Beherith »

dammit zk uses the shader framework differently. gotta figure out how this is gonna work :(
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dcore221
Posts: 110
Joined: 09 Jul 2010, 19:53

Re: And you said spring is ugly?

Post by dcore221 »

nice work behe
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marciolino
Posts: 268
Joined: 06 Sep 2010, 22:59

Re: And you said spring is ugly?

Post by marciolino »

Awesome work behe!
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danil_kalina
Posts: 505
Joined: 08 Feb 2010, 22:21

Re: And you said spring is ugly?

Post by danil_kalina »

Marvelous
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very_bad_soldier
Posts: 1397
Joined: 20 Feb 2007, 01:10

Re: And you said spring is ugly?

Post by very_bad_soldier »

Good lookin'!
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