BA model replacements
Moderator: Content Developer
Re: BA model replacements
Ok, so the problem here is, using a universal texture on fairly complex models is...silly. So, despite working on it for the past 6 hours or so, it looks like shit. (The uvw that is. The meshes are fine.)
But, being as I promised Christmas presents, I'll show you the commander mesh.
I think at this point I'll wait for pyra to come back from "Christmas-in-Korea" to see if he wants to make custom textures for them. For now, I'll just work on other units. And no, I'll wait until the wrap is on to show the krogoth. You know, for dramatic effect and all.
But, being as I promised Christmas presents, I'll show you the commander mesh.
I think at this point I'll wait for pyra to come back from "Christmas-in-Korea" to see if he wants to make custom textures for them. For now, I'll just work on other units. And no, I'll wait until the wrap is on to show the krogoth. You know, for dramatic effect and all.
Re: BA model replacements
Nice one! can't wait for the K...
Although I think you've missed a point: those brazilian sandals would perfectly fit its two big toes
Please, fix it
btw, merry christmas and good luck for the remaining units!
Although I think you've missed a point: those brazilian sandals would perfectly fit its two big toes
Please, fix it
btw, merry christmas and good luck for the remaining units!
Re: BA model replacements
F*cking awesome!
If you feel you need more texture space on the atlas, remember that it can still be easily extended to 2048*2048. I can then just run a linear transformation on the UV's of the existing models.
If you feel you need more texture space on the atlas, remember that it can still be easily extended to 2048*2048. I can then just run a linear transformation on the UV's of the existing models.
- SirArtturi
- Posts: 1164
- Joined: 23 Jan 2008, 18:29
Re: BA model replacements
Really nice!
Imo commanders should have small laser gun on their shoulders. It feels dumb that they shoot laser from huge cannons, especially when commander laser is weak. Cannons should be for construction beam, reclaim beam/capture beam, and ofc for dgun.
Imo commanders should have small laser gun on their shoulders. It feels dumb that they shoot laser from huge cannons, especially when commander laser is weak. Cannons should be for construction beam, reclaim beam/capture beam, and ofc for dgun.
Re: BA model replacements
Could the laser be hanging below the dgun on the left hand?
- SirArtturi
- Posts: 1164
- Joined: 23 Jan 2008, 18:29
Re: BA model replacements
Seems so, still better on shoulder imo.dansan wrote:Could the laser be hanging below the dgun on the left hand?
Re: BA model replacements
Yep - like Predators rockets. Then the com didn't have to turn for laser-shooting to the rear.SirArtturi wrote:Seems so, still better on shoulder imo.dansan wrote:Could the laser be hanging below the dgun on the left hand?
Re: BA model replacements
Shoulder laser would look wierd. especially with the boy having to move his whole torso to aim. If it moved only the shoulder laser for aiming, it would have to shoot through his own head to fire to the other side. This would look wierd considering that BA adheres tightly to physical collisions. (probably the most of any rts)
Re: BA model replacements
ROFL - good pointBeherith wrote:it would have to shoot through his own head to fire to the other side
- marciolino
- Posts: 268
- Joined: 06 Sep 2010, 22:59
Re: BA model replacements
Awesome work! This will save BA!
Cant wait to see this models working.
And +1 for the brazilian sandals
Cant wait to see this models working.
And +1 for the brazilian sandals
- SirArtturi
- Posts: 1164
- Joined: 23 Jan 2008, 18:29
Re: BA model replacements
But he still has to move his torso to aim. It would not change anything...Beherith wrote:Shoulder laser would look wierd. especially with the boy having to move his whole torso to aim. If it moved only the shoulder laser for aiming, it would have to shoot through his own head to fire to the other side. This would look wierd considering that BA adheres tightly to physical collisions. (probably the most of any rts)
- sillynanny
- Posts: 125
- Joined: 20 Jun 2008, 14:26
Re: BA model replacements
Crotch mounted laser.
You know you want it.
You know you want it.
Re: BA model replacements
Right hand dguns, left hand has large nano spray, and the pew pew lazer which is mainly for killing flees and wezels is under the nanospray.
Re: BA model replacements
Laser. More like dick-gun.
Com-on-your-face.
Must have for every douche.
Com-on-your-face.
Must have for every douche.
Re: BA model replacements
Beherith wrote:Shoulder laser would look wierd
Re: BA model replacements
that is back mounted, and I would approve of it.
- Funkencool
- Posts: 542
- Joined: 02 Dec 2011, 22:31
Re: BA model replacements
That does look pretty BA(pun intended), and there is 2 commanders in BA so maybe a compromise of sorts?
Re: BA model replacements
It would change stuff, even if the aiming is otherwise same as ever it would change the height of the gun - so you could shoot stuff over buildings sometimes and such. Which would be a big chnge to early game, if comm could shoot a jeffy over a mex for example.SirArtturi wrote:But he still has to move his torso to aim. It would not change anything...Beherith wrote:Shoulder laser would look wierd. especially with the boy having to move his whole torso to aim. If it moved only the shoulder laser for aiming, it would have to shoot through his own head to fire to the other side. This would look wierd considering that BA adheres tightly to physical collisions. (probably the most of any rts)
Re: BA model replacements
I'll fiddle around with it a bit when I get back from vacation land.
- Lord Juzza
- Posts: 60
- Joined: 20 Jan 2009, 11:50
Re: BA model replacements
NOT CHANGE! THAT'LL RUIN BA!Johannes wrote:It would change stuff, even if the aiming is otherwise same as ever it would change the height of the gun - so you could shoot stuff over buildings sometimes and such. Which would be a big chnge to early game, if comm could shoot a jeffy over a mex for example.SirArtturi wrote:But he still has to move his torso to aim. It would not change anything...Beherith wrote:Shoulder laser would look wierd. especially with the boy having to move his whole torso to aim. If it moved only the shoulder laser for aiming, it would have to shoot through his own head to fire to the other side. This would look wierd considering that BA adheres tightly to physical collisions. (probably the most of any rts)
You can't be serious, what you've said is total bullshit that will change next to nothing.