Random WIP 2006-2011 - Page 407

Random WIP 2006-2011

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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PicassoCT
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12

Re: Random WIP

Post by PicassoCT »

Image

Birds bring down planes! And People... actually if you gen-modify them to be used as rockets, they bring down about anyhting.. ;)

Thx goes to knorke for GIFing advice
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smoth
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Re: Random WIP

Post by smoth »

very neat.
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scifi
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Joined: 10 May 2009, 12:27

Re: Random WIP

Post by scifi »

ive got to say it looks awesome.
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PicassoCT
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12

Re: Random WIP

Post by PicassoCT »

thx, ive learned from the best.. and that would be all of you :D
SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Re: Random WIP

Post by SpikedHelmet »

Blah blah a tank blah texture blah highdef render etc

Image
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Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Re: Random WIP

Post by Das Bruce »

It's beautiful. What is it?
Warlord Zsinj
Imperial Winter Developer
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Joined: 24 Aug 2004, 08:59

Re: Random WIP

Post by Warlord Zsinj »

amazing work spike
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Wolf-In-Exile
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Joined: 21 Nov 2005, 13:40

Re: Random WIP

Post by Wolf-In-Exile »

sucks start over /jk

Really nice work on the Ontos spiked, are those recoilless rifles removable by any chance?
*imagines little GI running around toting one of those* :mrgreen:
SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Re: Random WIP

Post by SpikedHelmet »

Wolf-In-Exile wrote:sucks start over /jk

Really nice work on the Ontos spiked, are those recoilless rifles removable by any chance?
*imagines little GI running around toting one of those* :mrgreen:
ROFL, I hadn't even thought about that. No, I think dudes running around hip-firing .50 cals is ridiculous enough.
SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Re: Random WIP

Post by SpikedHelmet »

Das Bruce wrote:It's beautiful. What is it?
http://en.wikipedia.org/wiki/Ontos
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PicassoCT
Journeywar Developer & Mapper
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Re: Random WIP

Post by PicassoCT »

Nice chalks ;)

Hope those photos are instant, dont want to wait for Photographic processing in the midst of the djungel.

Chalks are unique for each tank? Or on seperat texture, so that every player who can open ms-paint can glue his chalk on its tanks?
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MidKnight
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Joined: 10 Sep 2008, 03:11

Re: Random WIP

Post by MidKnight »

scifi wrote:well ive been medding with TW games again

but decided to make some medieval stuff, looks to dark but its still a bunch of ideas put together.

Ofc these are made for the Imperial Campaign, not for the battle scenes, your supose to look at them from a good distance.
Man.

I remember your first models.

This is...
This is like watching your child leave the house, happy and successful, more successful than you had ever been.

Wow.

Nice work. :-)
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FLOZi
MC: Legacy & Spring 1944 Developer
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Joined: 29 Apr 2005, 01:14

Re: Random WIP

Post by FLOZi »

smoth wrote:Spiked what happened with your bt thing, that seems to be at a stand still. Also are you going to include the gla... Classic marauder?
We've mainly been playing MWLL instead of making our own mini mech robots. My Spring time has been spent on making lua weapondefs for S44 and fixing some bugs for 0.83. Spiked has mainly been working on stuff for WiWV.

We'll probably get back to it at some point, admittedly, much of the current todo list is code, not models.

I can exclusively reveal that Marauder II is on the todo units list... I don't know enough about BT lore to know if that is even remotely satisfying to you.
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smoth
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Re: Random WIP

Post by smoth »

The marauderii is ugly. The marauder is unseen because it was taken directly from macross google glaug combat pod
SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Re: Random WIP

Post by SpikedHelmet »

PicassoCT wrote:Nice chalks ;)

Hope those photos are instant, dont want to wait for Photographic processing in the midst of the djungel.

Chalks are unique for each tank? Or on seperat texture, so that every player who can open ms-paint can glue his chalk on its tanks?
Chalks? You mean the writing? I just put that there to be cheeky. Will probably be removed for the final game version.
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PicassoCT
Journeywar Developer & Mapper
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Re: Random WIP

Post by PicassoCT »

SpikedHelmet wrote:
PicassoCT wrote:Nice chalks ;)

Hope those photos are instant, dont want to wait for Photographic processing in the midst of the djungel.

Chalks are unique for each tank? Or on seperat texture, so that every player who can open ms-paint can glue his chalk on its tanks?
Chalks? You mean the writing? I just put that there to be cheeky. Will probably be removed for the final game version.
noes - allow teamchalks- instead of logos or teamcolour, everyone can put his own chalk on the tank... it would be liek the spraytags in hl, just better

Also knorke.. can i stell your com units cubic look for my combine building process?

Also: Pron on every unit...
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scifi
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Re: Random WIP

Post by scifi »

MidKnight wrote:
thanks man ^^

btw spike looks epic,

Ontos ftw
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PicassoCT
Journeywar Developer & Mapper
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Re: Random WIP

Post by PicassoCT »

Vapoware i choose you :

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rattle
Damned Developer
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Re: Random WIP

Post by rattle »

A FAMILY OF WILD CACTOR APPROACHES

picasso you either need some hard edges or normal maps to define the geometry a little better!!
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Wombat
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Re: Random WIP

Post by Wombat »

i somewhat love these treeshrooms vmuch
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