well, lets just asume, i have a unit.. it shoots a lazor.. so far, so existing..
Now.. could i take the lazzor-sfx- and replace it with 2d-sfx drawn instead... well, i sort of wish for something like this.. as a projectile...
its a dreamboat.. but come time, come skill, there is nothing NoOne cant kill.
http://www.escapemotions.com/products/flamepainter/
2D SFx overlay
Moderators: MR.D, Moderators
Re: 2D SFx overlay
laser texture can be changed...
ceg..lua it ... what?
ceg..lua it ... what?
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: 2D SFx overlay
He want essentially ballistic lasers. Me and smother have put in multiple requests for this on mantis.
Re: 2D SFx overlay
Forb has it. I want lazzors to be able to go in curves, to waver, and even moar demanding, i want this lazzortexture to not be fixxed, but created dynamically (like in firepaint) based upon some Algos, whose settings would be part of the Unitdef.
Yeah, i know thats a nightmare when it comes to calculation... but hey, im definatly not here to give the devs sweet dreams.. will post a picture to make the idea easier to grab in UTC+1 afternoon.
Yeah, i know thats a nightmare when it comes to calculation... but hey, im definatly not here to give the devs sweet dreams.. will post a picture to make the idea easier to grab in UTC+1 afternoon.