any ideas about the error-message for spring, when "addr2line" can't be found?
see http://springrts.com/mantis/view.php?id=2351
or maybe the program can be shipped with spring? how can the program be installed?
how do we get "addr2line" onto a mac?
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Re: how do we get "addr2line" onto a mac?
you might want to try installing the GNU "binutils" package, which contains a number of useful tools including addr2line. This package has also been ported on Mac OS via MacPorts (one version per architecture basically, thoughabma wrote:how can the program be installed?
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port install binutils
hope this helps.
daft
Re: how do we get "addr2line" onto a mac?
yes, thanks! i added it to the install-instructions. spring/master also should compile now...
one more question: how to distribute spring for mac? after what i read, creating a .app file would make sense? if so, how to create such a file?
one more question: how to distribute spring for mac? after what i read, creating a .app file would make sense? if so, how to create such a file?
Re: how do we get "addr2line" onto a mac?
Cool. I'll update the port to automatically install binutils before spring itself. Once done I'll upgrade the wiki as well.abma wrote:yes, thanks! i added it to the install-instructions. spring/master also should compile now...
Until now, MacPorts has been the easiest way to distribute spring, mostly due to the great number of required libraries which are not available by default on Mac.abma wrote:one more question: how to distribute spring for mac? after what i read, creating a .app file would make sense? if so, how to create such a file?
Obviously a .app is the way to go, we just have to make sure that all required libs can be bundled together to reduce the hassle. I've actually looked into this with MacPorts which can build .dmg archives. Will let you know my progress. In the meantime the MacPorts solution is definitely usable (and is apparently not harder than the Linux way).
[EDIT] Just noticed the buildbot is happy. VICTORY!
Re: how do we get "addr2line" onto a mac?
yeah!! :D
congrats guys, everyone who worked on it!
congrats guys, everyone who worked on it!