BA model replacements
Moderator: Content Developer
Re: BA model replacements
Yeah the quality of the models is basically completely dependent on shadows being on as preshading is out the window with the atlas texture and all.
Here is a comparison render of the eradicator model with and without lighting.
Here is a comparison render of the eradicator model with and without lighting.
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- Tada5_mr Shader Element.png
- (540.91 KiB) Downloaded 2 times
Re: BA model replacements
Ok. I am going army for two years.
Not going to be texturing the arms race. Mr bob already knows and has gotten someone else for the job
my texture is for mr bob and anyone else to use as they wish.
Not going to be texturing the arms race. Mr bob already knows and has gotten someone else for the job
my texture is for mr bob and anyone else to use as they wish.
Re: BA model replacements
Thank you for all your hard work so far, pyra! I wish you a safe time at the army.
Re: BA model replacements
Thank you very much for the effort you put into this particular job PyramidHe@d. Good luck on your army endeavors. Been a pleasure working with you. You will be missed. D;
@The rest of you guys:
I am going to call in a favor with a very talented artist I've worked with before, to do the arm texture. Don't worry.
@The rest of you guys:
I am going to call in a favor with a very talented artist I've worked with before, to do the arm texture. Don't worry.
Re: BA model replacements
Like I said, I'll be fine, so definitely no h8 from me man :). I look forward to seeing them in game and fully realized.Mr. Bob wrote:Yeah the quality of the models is basically completely dependent on shadows being on as preshading is out the window with the atlas texture and all.
Here is a comparison render of the eradicator model with and without lighting.
Re: BA model replacements
Good luck man!pyra wrote:Ok. I am going army for two years.
Not going to be texturing the arms race. Mr bob already knows and has gotten someone else for the job
my texture is for mr bob and anyone else to use as they wish.
Re: BA model replacements
Ahh great work, hope this pans out. Will be a nice incentive to play again!
- Aether_0001
- Posts: 228
- Joined: 25 Feb 2008, 03:41
Re: BA model replacements
GL in army pyra!
And awesome work so far.
And awesome work so far.
Re: BA model replacements
What everyone else said. Hope you have a profitable and experience, and best of luck!pyra wrote:Ok. I am going army for two years.
Not going to be texturing the arms race. Mr bob already knows and has gotten someone else for the job
my texture is for mr bob and anyone else to use as they wish.
Re: BA model replacements
Getting really close guys. Should be done with the buildings pretty soon.
I'm excited to start units up.
I'm excited to start units up.
Re: BA model replacements
Mr. Bob wrote:Getting really close guys. Should be done with the buildings pretty soon.
I'm excited to start units up.
Re: BA model replacements
will you release the complete buildings so we can start scripting or will you wait till everything is ready?
Re: BA model replacements
I agree, Perhaps set up a repo with trac or google.code. This way you can both share and back up your work before you vanish into the ether.
Re: BA model replacements
I'll release the buildings in one pack. Then the units in another. Likewise, a pack for each with arm.
Re: BA model replacements
Just a couple more days and I will be set and ready to (very quickly) model the units. Almost done. Im not making renders at the moment to save time.
Re: BA model replacements
:<Mr. Bob wrote: Im not making renders at the moment to save time.
Re: BA model replacements
To put it in your words: "no u".Wombat wrote: :<
more finished models >> some renders.
Go Mr.Bob :). I like what I've seen so far, and don't mind seeing less for the moment :D.
Re: BA model replacements
Looking forward to seeing this :D
Re: BA model replacements
So um. I just had to make a render of this particular one. It just ended up looking really nice. :3
Almost done guys. Just a couple more days.
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- Tada9.png
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