Problem with Build Costs widget - (not) overlapping

Problem with Build Costs widget - (not) overlapping

Discuss Lua based Spring scripts (LuaUI widgets, mission scripts, gaia scripts, mod-rules scripts, scripted keybindings, etc...)

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jivvz
Posts: 38
Joined: 04 May 2009, 00:03

Problem with Build Costs widget - (not) overlapping

Post by jivvz »

looks like this:
Image
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Niobium
Posts: 456
Joined: 07 Dec 2008, 02:35

Re: Problem with Build Costs widget - (not) overlapping

Post by Niobium »

- Open the build costs .lua file (gui_build_costs.lua)
- Near the top of the file (Line 21) it says 'layer = 0,'
- Change this line to 'layer = -1,'
- Save
jivvz
Posts: 38
Joined: 04 May 2009, 00:03

Re: Problem with Build Costs widget - (not) overlapping

Post by jivvz »

ah ok. thanks. should be default though imo.
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BrainDamage
Lobby Developer
Posts: 1164
Joined: 25 Sep 2006, 13:56

Re: Problem with Build Costs widget - (not) overlapping

Post by BrainDamage »

better solution: press ctrl f11, now you'll have white a vertical bar across the screen, drag it around so it coincides with the edge of the build panel, now it will always appear besides the build panel without overlapping
Chojin
Posts: 141
Joined: 04 Oct 2006, 11:22

Re: Problem with Build Costs widget - (not) overlapping

Post by Chojin »

Ahh, so obvious - but I didn't realize! Thank you, Niobium, now I got CarRepairer's inlinetip-bm.lua working again :)
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