XTA future - Page 7

XTA future

Hearken back to the days of yore and enjoy the first major Spring module!

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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: XTA future

Post by AF »

Gota you were the one who suggested a commander nerf, self trolling?
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Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Re: XTA future

Post by Gota »

Yes and im expecting a pack of rabid xta players to start crying that morph makes xta special bla bla bla
pintle
Posts: 1763
Joined: 19 Dec 2005, 16:01

Re: XTA future

Post by pintle »

The day I sat and made 3 mex 2 solar, morphed com, walked about 10 feet and made llt, and owned Ray on Avalanche, a small part of me died.

Morph wrecks competitive level 1v1, if you don't see it, get better at playing, or Babbles stop trolling :P

Vanilla commander is fine afaics, although I maintain that they should have identical statlines, regardless of faction.

What about t1 fighter cruisealt (or w/e the tag which dictates their attack run altitude, ie commander decloak) getting a fix? I mean it's obvious I don't mind it, but a loooot of ppl rage at fighter com kill.
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Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Re: XTA future

Post by Gota »

Morph would have been great for NOTA if it used a proper walking commander like in Supcom cause of it's scale.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: XTA future

Post by AF »

Gota wrote:Morph would have been great for NOTA if it used a proper walking commander like in Supcom cause of it's scale.
I know! Ever since we switched to flying commanders its lost its appeal...
Tim-the-maniac
Posts: 250
Joined: 22 Jul 2006, 19:58

Re: XTA future

Post by Tim-the-maniac »

pintle wrote:The day I sat and made 3 mex 2 solar, morphed com, walked about 10 feet and made llt, and owned Ray on Avalanche, a small part of me died.
:| :? :(
pintle
Posts: 1763
Joined: 19 Dec 2005, 16:01

Re: XTA future

Post by pintle »

Tim-the-maniac wrote:
pintle wrote:The day I sat and made 3 mex 2 solar, morphed com, walked about 10 feet and made llt, and owned Ray on Avalanche, a small part of me died.
:| :? :(
The point I was making, was I should not be able to pull that crap against a player of your calibre.
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1v0ry_k1ng
Posts: 4656
Joined: 10 Mar 2006, 10:24

Re: XTA future

Post by 1v0ry_k1ng »

vanilla com is 100% fine (iirc, arm com is a tiny bit faster and core com had some other perk)
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d-gun
Posts: 126
Joined: 03 Jan 2010, 18:32

Re: XTA future

Post by d-gun »

+1 for vanilla com
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