New to modeling, my first model.

New to modeling, my first model.

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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yanom
Posts: 323
Joined: 10 Jul 2009, 23:34

New to modeling, my first model.

Post by yanom »

So, I picked up wings3d and made this model.
Image
Image
Image
Image

It has 188 polygons, is that too many? too few?

Anyways, I just wanted to post it here and get some feedback. Now I just have to figure out how to add color and export it to spring format...
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: New to modeling, my first model.

Post by AF »

Is it a missile or a plane or..?
yanom
Posts: 323
Joined: 10 Jul 2009, 23:34

Re: New to modeling, my first model.

Post by yanom »

its a sub! the small hole on the front is the torpedo tube, and the big hole on the back is the engine.
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Wombat
Posts: 3379
Joined: 15 Dec 2008, 15:53

Re: New to modeling, my first model.

Post by Wombat »

dont bother with texturing or exporting yet, make more models
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MidKnight
Posts: 2652
Joined: 10 Sep 2008, 03:11

Re: New to modeling, my first model.

Post by MidKnight »

Nice work! It's an alright first model. :-)

Two things I'd recommend:
1: Try to get away from primitives. Try to use complex shapes, as opposed to cubes, spheres, cylinders, and pyramids. Primitives are good sometimes, but try to incorporate them into a bigger design, as opposed to basing your design around that simple shape. interesting shapes are nice to look at. for example, Image
vs
Image
The second one is a lot more complex, and consequently looks a lot cooler.




2: Planning out a design beforehand might help you out. Try and look at how and why parts of your model are shaped as they are.

There are exceptions to both of these, and they're nothing compared to the best advice I can give you: Practice. The more stuff you make, the more you'll improve, and you'll eventually get comfortable and find your own style. Just keep at it. :-)



As for texturing and exporting to Spring's S3O format, check out the wiki and the tutorials subforum for some helpful guides, and the people in #moddev on the lobby are always glad to help (ask nicely, though :P ).

Good luck, and happy modeling!
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hoijui
Former Engine Dev
Posts: 4344
Joined: 22 Sep 2007, 09:51

Re: New to modeling, my first model.

Post by hoijui »

the front part reminds me on a tunnel creating machine.
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SanadaUjiosan
Conflict Terra Developer
Posts: 907
Joined: 21 Jan 2010, 06:21

Re: New to modeling, my first model.

Post by SanadaUjiosan »

MidKnight wrote: 2: Planning out a design beforehand might help you out. Try and look at how and why parts of your model are shaped as they are.

There are exceptions to both of these, and they're nothing compared to the best advice I can give you: Practice. The more stuff you make, the more you'll improve, and you'll eventually get comfortable and find your own style. Just keep at it. :-)
I can totally vouch for that. The first like 20 or so models I made for Conflict Terra were doodled and drawn out on paper first, at least to some degree, before I actually took it into Wings. And it really shows.

Opening up Wings and just creating whatever comes to your mind can work sometimes, but for me at least, it rarely yields awesome results.

That said, kudos on your first model. My first model in Wings was a horribly deformed cube that made me vow to never touch 3D modeling again... needless to say, that wasn't the case 8)
yanom
Posts: 323
Joined: 10 Jul 2009, 23:34

Re: New to modeling, my first model.

Post by yanom »

Thanks for the advice! I made it a simple(ish) cylinder because that's how real submarines are. I'll try to make a hovercraft next, or maybe a tank.
yanom
Posts: 323
Joined: 10 Jul 2009, 23:34

Re: New to modeling, my first model.

Post by yanom »

Well, it started as a hover, but my next model is a gunship. I call it the Emperor, because it's inspired by Supreme Commander's Czar experimental gunship:
Image

Here is my model:

Image
Image
Image
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manolo_
Posts: 1370
Joined: 01 Jul 2008, 00:08

Re: New to modeling, my first model.

Post by manolo_ »

its good to start with modelling for the spring community and also to get to know the programms, but in further steps you should look at some modells of mr.d (core vehicles remakes) and cremus (arm buildings), you could import them to wings. so you could see how to add details. also think about the textures - e.g. this hover ship from SC is really simple but has a good texture
yanom
Posts: 323
Joined: 10 Jul 2009, 23:34

Re: New to modeling, my first model.

Post by yanom »

How do I get them in wings? Is there somewhere I can just download those models in .wings format?
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: New to modeling, my first model.

Post by AF »

cremuss' models are in blender, so you're unlikely to have any hair left when theyre finally in wings.
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Hobo Joe
Posts: 1001
Joined: 02 Jan 2008, 21:55

Re: New to modeling, my first model.

Post by Hobo Joe »

Converting a model to .obj is no problem in Blender, and I'm sure Wings can import that.
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Wombat
Posts: 3379
Joined: 15 Dec 2008, 15:53

Re: New to modeling, my first model.

Post by Wombat »

u can always open models in upspring and convert them into obj if u got any problems
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manolo_
Posts: 1370
Joined: 01 Jul 2008, 00:08

Re: New to modeling, my first model.

Post by manolo_ »

last time i checked cremusses models i could import them (model: anni)
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Re: New to modeling, my first model.

Post by rattle »

Wombat wrote:u can always open models in upspring and convert them into obj if u got any problems
enjoy your broken mess

blender to wings works fine, same the other way around. keep in mind that you got to redo the smoothing groups/edge hardness either way
yanom
Posts: 323
Joined: 10 Jul 2009, 23:34

Re: New to modeling, my first model.

Post by yanom »

Im on linux, but apparently upspring only works on windoze.... *gulp*
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6241
Joined: 29 Apr 2005, 01:14

Re: New to modeling, my first model.

Post by FLOZi »

I wouldn't exactly say it works on windows either. :wink:
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Wartender
Conflict Terra Developer
Posts: 300
Joined: 17 Jan 2009, 22:37

Re: New to modeling, my first model.

Post by Wartender »

upspring works fine for me in wine
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