Starcraft 2 - Page 4

Starcraft 2

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Hobo Joe
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Re: Starcraft 2

Post by Hobo Joe »

And you can still have more map variety with maps balanced for 3 races.
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Otherside
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Re: Starcraft 2

Post by Otherside »

Gota wrote:Not every single map must be balanced for all 3 races...
it does if the game wants to be competitive.

Though even the best maps favor a particular strat or race a tiny bit.
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JohannesH
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Re: Starcraft 2

Post by JohannesH »

Hobo Joe wrote:And you can still have more map variety with maps balanced for 3 races.
Wow you almost sound like an expert on the subject.
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Gota
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Re: Starcraft 2

Post by Gota »

Otherside wrote:
Gota wrote:Not every single map must be balanced for all 3 races...
it does if the game wants to be competitive.

Though even the best maps favor a particular strat or race a tiny bit.
To have a competitive game you just need the maps made for tournies to be balanced,
Other maps can be terran maps or zerg maps or protoss and zerg maps etc..
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Hobo Joe
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Re: Starcraft 2

Post by Hobo Joe »

JohannesH wrote:
Hobo Joe wrote:And you can still have more map variety with maps balanced for 3 races.
Wow you almost sound like an expert on the subject.
8)
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Forboding Angel
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Re: Starcraft 2

Post by Forboding Angel »

Well sc maps aren't necessarily balanced for all 3 races. Incineration zone for example, it's a terran's wet dream. Metalopolis as well.
I would say lost temple favors protoss, mainly because the rush distance is so far away.

Just because sc map designs are simple doesn't mean that they favor all 3 races.
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Erom
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Re: Starcraft 2

Post by Erom »

Metalopolis is generally considered a zerg map, I think, not a terran map. On account of the expansion crescent.
PRO_rANDY
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Re: Starcraft 2

Post by PRO_rANDY »

I think that depends on the positions, if on the same side, slight T map, opposite sides, slight Z favour
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Gota
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Re: Starcraft 2

Post by Gota »

So anyone agrees yet that this game is basically an over-hyped over priced revamp of SC1?
This game can only be considered a must have by the top Competitive online SC players for it's multilayer experiance.
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Forboding Angel
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Re: Starcraft 2

Post by Forboding Angel »

No. It's overpriced (I would consider $50 to be fine, but $60 is a bit steep) in my opinion, but definitely not overhyped. Blizzard delivered in a huge way.

@erom: good call, I forgot about the crescent
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Gota
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Re: Starcraft 2

Post by Gota »

hmm i really don't know what you mean..It is basically SC1 with better GFX and slightly different units.
nothing new or especially interesting just a polished SC1 revamp.
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Forboding Angel
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Re: Starcraft 2

Post by Forboding Angel »

Hardly. It's very similar and very different at the same time.
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Das Bruce
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Re: Starcraft 2

Post by Das Bruce »

Forboding Angel wrote:Hardly. It's very similar and very different at the same time.
That's a silly thing to say.
Machete234
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Re: Starcraft 2

Post by Machete234 »

Forboding Angel wrote:Hardly. It's very similar and very different at the same time.
That just means you bought it. :mrgreen:

I dont see any chance to get this game at a non ripoff price in the next 2 years so I will probably not buy it.
I leave that to the people who think that this is the creme de la creme of rts games.

Okay a game with a huge community for years to come is tempting but nothing more.
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Forboding Angel
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Re: Starcraft 2

Post by Forboding Angel »

Machete234 wrote:
Forboding Angel wrote:Hardly. It's very similar and very different at the same time.
That just means you bought it. :mrgreen:
Actually I didn't :-) Can't afford it. I would if I could tho, mainly for the campaigns. Those look super cool.
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rattle
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Re: Starcraft 2

Post by rattle »

Theres only one yet and the 3D cutscenes were pretty good, however most of the missions bored me to death. Then I hit the uninstall button
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1v0ry_k1ng
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Re: Starcraft 2

Post by 1v0ry_k1ng »

in rl?
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SwiftSpear
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Re: Starcraft 2

Post by SwiftSpear »

Gota wrote:hmm i really don't know what you mean..It is basically SC1 with better GFX and slightly different units.
nothing new or especially interesting just a polished SC1 revamp.
If you haven't played a huge amount of SC1 it seems very very similar, but if you're a serious SC1 fan it's like night and day different. It's like comparing the current version of CA to the original TA. All the "best" units are different, the balance is totally different, the interface is totally different, there are a bunch of new units that make up a bunch of new strategies and stuff, and many of the old strategies and units that were relied on are either gone or severely nerfed.

For multiplayer, I think the graphical updates alone are enough to support it as the new premier competitive RTS game. The single player campaign is also worlds ahead of anything we've ever seen in another blizzard RTS though.
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Gota
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Re: Starcraft 2

Post by Gota »

Well im a casual player and it seems pretty similar to me...
same theme same underlying gameply,many similair units...
Compare Warcraft 2 and 3 for example..huge difference.
fact is SC is in no way innovative or has any special unique features...
It is just a visual update for the leet players but with a bit of change so casuals wont be disappointed.

The game also has tons of standard campaign scenario missions we have been seeing since the dawn of freaking RTS(boring boring boring).
Dialogue and plot are a bit childish and not really geared towards adults.
Im not saying it should be but i find it boring like it is.
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SwiftSpear
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Re: Starcraft 2

Post by SwiftSpear »

Gota wrote:fact is SC is in no way innovative or has any special unique features...
Name the last blizzard game that was. Blizzard is a company that polishes, makes us realize the potential of ideas that someone else came up with. They've never been an innovator.
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