Too loud explosion sounds (Dgun, Com explosion, Nukes)

Too loud explosion sounds (Dgun, Com explosion, Nukes)

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SirArtturi
Posts: 1164
Joined: 23 Jan 2008, 18:29

Too loud explosion sounds (Dgun, Com explosion, Nukes)

Post by SirArtturi »

Iirc this is about third time I'm complaining about this. But no still no fix... It's really pain in the ass if you have sound system at home. Dgun, com explosion sounds etc breaks your ears and wakes up your neighbours. And this cant be fixed by adjusting the sliders because when you do this, every other sounds gets diminished same time...
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TheFatController
Balanced Annihilation Developer
Posts: 1177
Joined: 10 Dec 2006, 18:46

Re: Too loud explosion sounds (Dgun, Com explosion, Nukes)

Post by TheFatController »

Probably this issue: http://springrts.com/mantis/view.php?id=1720

It ruins Springs sound effects for me and I normally play with the volume turned to near off for this reason.


Edit: check out the difference in volume when a com dies alone or alongside an AK:
http://consternationstation.com/boom.avi
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SirArtturi
Posts: 1164
Joined: 23 Jan 2008, 18:29

Re: Too loud explosion sounds (Dgun, Com explosion, Nukes)

Post by SirArtturi »

TheFatController wrote: Edit: check out the difference in volume when a com dies alone or alongside an AK:
http://consternationstation.com/boom.avi
Yes, exactly...
Stendall
Posts: 1
Joined: 28 Feb 2010, 19:57

Re: Too loud explosion sounds (Dgun, Com explosion, Nukes)

Post by Stendall »

Same here.
First time I've run TA, and almost ruined my headphones (really expensives), and my ears (priceless).
Boys this is really dangerous, it's not matter of joke. You should fix it soon, and in the while put some advise in the game.
Take it seriously.
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SirArtturi
Posts: 1164
Joined: 23 Jan 2008, 18:29

Re: Too loud explosion sounds (Dgun, Com explosion, Nukes)

Post by SirArtturi »

I need to write script that revives this thread once a week for this issue to gain the attention it deserves...
Master-Athmos
Posts: 916
Joined: 27 Jun 2009, 01:32

Re: Too loud explosion sounds (Dgun, Com explosion, Nukes)

Post by Master-Athmos »

It's also always a nice surprise when the com explosion is played although you deactivated the sound by F6. I'm not sure though for which sounds that happens but some are played even when the sound is turned off... :wink:
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triton
Lobby Moderator
Posts: 330
Joined: 18 Nov 2009, 14:27

Re: Too loud explosion sounds (Dgun, Com explosion, Nukes)

Post by triton »

+1
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SirArtturi
Posts: 1164
Joined: 23 Jan 2008, 18:29

Re: Too loud explosion sounds (Dgun, Com explosion, Nukes)

Post by SirArtturi »

Timer...
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Too loud explosion sounds (Dgun, Com explosion, Nukes)

Post by Forboding Angel »

I too must complain loudly and bitchily.
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TheFatController
Balanced Annihilation Developer
Posts: 1177
Joined: 10 Dec 2006, 18:46

Re: Too loud explosion sounds (Dgun, Com explosion, Nukes)

Post by TheFatController »

Definitely back up your old one first but try replacing OpenAL32.dll in /spring/ with this one:
http://consternationstation.com/OpenAL32.dll

This fixed the problem for me.
Manoa
Posts: 79
Joined: 19 May 2008, 18:51

Re: Too loud explosion sounds (Dgun, Com explosion, Nukes)

Post by Manoa »

ye it's bad, I've had to manually plug in a compressor in the patch bay for it :(

why isn't it possible to copy the sound files from the mod into sounds/ in spring ? why doesn't the game load with it ? it's not a cheat
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6240
Joined: 29 Apr 2005, 01:14

Re: Too loud explosion sounds (Dgun, Com explosion, Nukes)

Post by FLOZi »

BA PROBLEM IS A PROBLEM WITH BA
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Wombat
Posts: 3379
Joined: 15 Dec 2008, 15:53

Re: Too loud explosion sounds (Dgun, Com explosion, Nukes)

Post by Wombat »

its not ba problem, i didnt notice anyone complaining about it before >> but its xta problem for sure
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Too loud explosion sounds (Dgun, Com explosion, Nukes)

Post by knorke »

sound is strange + stupidly suddendly loud in many mods.
when some sounds are played at the same time, they seem to add up in volume a lot.
also when a unit makes reasonable sound at playing zoom and then you zoom in, it does not only get louder but VERY FUCKING MUCH LOUDER...
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Too loud explosion sounds (Dgun, Com explosion, Nukes)

Post by smoth »

yeah the additive shit with sound is fucking annoying, my missile sound is hell on the ears when >20 of them are firing. no idea how to fix, probably is a setting we don't know about.
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Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Re: Too loud explosion sounds (Dgun, Com explosion, Nukes)

Post by Gota »

Cant lua deal with this for the mean time?
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hoijui
Former Engine Dev
Posts: 4344
Joined: 22 Sep 2007, 09:51

Re: Too loud explosion sounds (Dgun, Com explosion, Nukes)

Post by hoijui »

we had a problem that.. well the description was exactly like this one, and it was solved by switching from Creative OpenAL implementation to the one from OpenAL Soft (~ OpenAL32.dll). i though it is the one in the installer since some versions already. It is also possible that it never really solved this, as this is hard to test/subjective, OS and sound card dependent, ...
might also be none of this, and just a BA problem, as you say.
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