mapinfo.lua, map dependencies, map mutators

mapinfo.lua, map dependencies, map mutators

Discuss maps & map creation - from concept to execution to the ever elusive release.

Moderator: Moderators

Post Reply
Auswaschbar
Spring Developer
Posts: 1254
Joined: 24 Jun 2007, 08:34

mapinfo.lua, map dependencies, map mutators

Post by Auswaschbar »

Just see the attached files as example.
Attachments
MearthRiskv1.sd7
Mapmutator for Mearth map
(1.16 MiB) Downloaded 130 times
mapinfo.lua
Its mapinfo.lua
(147 Bytes) Downloaded 105 times
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: mapinfo.lua, map dependencies, map mutators

Post by smoth »

OH HO HO!~

is that current and beyond or in next version?
User avatar
Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Re: mapinfo.lua, map dependencies, map mutators

Post by Pxtl »

Wait, so MearthRiskv1 is a map that depends on Mearth, and thus has no actual map content, but includes other content? Am I getting this right?

So for example, if somebody wants to take an existing map and bolt a farktonne of WorldBuilder stuff onto it, they could release the new object as a map-mutator and it would appear as a map in the map list?

Does SpringDownloader support auto-fetching dependencies?
Auswaschbar
Spring Developer
Posts: 1254
Joined: 24 Jun 2007, 08:34

Re: mapinfo.lua, map dependencies, map mutators

Post by Auswaschbar »

Pxtl wrote:Wait, so MearthRiskv1 is a map that depends on Mearth, and thus has no actual map content, but includes other content? Am I getting this right?
Yep
Pxtl wrote:So for example, if somebody wants to take an existing map and bolt a farktonne of WorldBuilder stuff onto it, they could release the new object as a map-mutator and it would appear as a map in the map list?
Hell, you could make a mutator which depends on both worldbuilder and the actual map.

edit: MearthRiskv1 doesn't work with current SL because it scandalously assumes all mapnames has an extension (sm3 or smf). However, BrainDamage already fixed it and it will work in next version
SeanHeron
Engines Of War Developer
Posts: 614
Joined: 09 Jun 2005, 23:39

Re: mapinfo.lua, map dependencies, map mutators

Post by SeanHeron »

Coolness :). Sounds like it'll make releasing smaller map changes (interim versions I guess) far less painful. Or useful for showing how you think a map might be changed.
Auswaschbar
Spring Developer
Posts: 1254
Joined: 24 Jun 2007, 08:34

Re: mapinfo.lua, map dependencies, map mutators

Post by Auswaschbar »

Pxtl wrote:Does SpringDownloader support auto-fetching dependencies?
Springlobby does with the new unitsync from next release.
Post Reply

Return to “Map Creation”