http://springlobby.info/cgit.cgi/aegis/uberserver.git/Licho wrote:But lobby server could handle it much better, i was hoping for aegis new server.
2 techniques to prevent double or smurf-accounts
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Re: 2 techniques to prevent double or smurf-accounts
Re: 2 techniques to prevent double or smurf-accounts
meh i just make everyone bring their real accounts in to my games anyway. autohosts balance is what get fucked by smurfs
Re: 2 techniques to prevent double or smurf-accounts
Simple way to reduce smurfing would be to force spectator for rank 1 smurfs on key autohosts.
Re: 2 techniques to prevent double or smurf-accounts
That would do more damage to true newbies than it would reduce smurfing.Licho wrote:Simple way to reduce smurfing would be to force spectator for rank 1 smurfs on key autohosts.
Re: 2 techniques to prevent double or smurf-accounts
Licho wrote:rank 1 smurfs
Rank 1 Smurfs =/= True Newbies.Beherith wrote:That would do more damage to true newbies than it would reduce smurfing.
Re: 2 techniques to prevent double or smurf-accounts
Oh sorry, misinterpreted that.
Re: 2 techniques to prevent double or smurf-accounts
Autohost balance is key for fun big games.
Make smurfing an offense(this very moment) than when people mostly use their own accounts implement storage of internal statistical info about players that cannot be accessed and will be used by autohosts to improve autobalance.
Make smurfing an offense(this very moment) than when people mostly use their own accounts implement storage of internal statistical info about players that cannot be accessed and will be used by autohosts to improve autobalance.
Re: 2 techniques to prevent double or smurf-accounts
Uh .. such thing is already implemented on springie..
where do you thing these are from http://springie.licho.eu/top50.php
where do you thing these are from http://springie.licho.eu/top50.php
Re: 2 techniques to prevent double or smurf-accounts
Need that everywhere,for each game.
general stats and by mod and by map stats...
general stats and by mod and by map stats...
- CarRepairer
- Cursed Zero-K Developer
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Re: 2 techniques to prevent double or smurf-accounts
So what you want is lobbies to access Springie's elo stats so human hosts can use the balance button based on that instead of rank.Gota wrote:Need that everywhere,for each game.
general stats and by mod and by map stats...
Re: 2 techniques to prevent double or smurf-accounts
Anyone can add it to any lobby, interface is public...
Re: 2 techniques to prevent double or smurf-accounts
I don't think making the ranking public is a good idea,
Unless you consider springie setup as a ladder atm?
Unless you consider springie setup as a ladder atm?
Re: 2 techniques to prevent double or smurf-accounts
How about preventing players from building certain tech level 2 units until they are rank 4 or something. A mild discouragement for smurfing as your options are limited a little. And stops the noob tech to krog/nuke syndrome - force them to learn flash spam before they can play with the big units.
Of course a good player smurfing with only t1 units would still be rather unbalancing.
Of course a good player smurfing with only t1 units would still be rather unbalancing.
Re: 2 techniques to prevent double or smurf-accounts
Uh, if you want to gimp low ranked players in the mods or games you work on, sssssure.jellyman wrote:How about preventing players from building certain tech level 2 units until they are rank 4 or something. A mild discouragement for smurfing as your options are limited a little. And stops the noob tech to krog/nuke syndrome - force them to learn flash spam before they can play with the big units.
Of course a good player smurfing with only t1 units would still be rather unbalancing.
Re: 2 techniques to prevent double or smurf-accounts
Already used, to good effect against impulsesmurfs.Licho wrote:Simple way to reduce smurfing would be to force spectator for rank 1 smurfs on key autohosts.
Re: 2 techniques to prevent double or smurf-accounts
This could actually work out in some cases when you think of it! Lots of modern games allow unlockables as you progress in rank. It would be a great incentive to not get banned.neddiedrow wrote:Uh, if you want to gimp low ranked players in the mods or games you work on, sssssure.jellyman wrote:How about preventing players from building certain tech level 2 units until they are rank 4 or something. A mild discouragement for smurfing as your options are limited a little. And stops the noob tech to krog/nuke syndrome - force them to learn flash spam before they can play with the big units.
Of course a good player smurfing with only t1 units would still be rather unbalancing.
- 1v0ry_k1ng
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Re: 2 techniques to prevent double or smurf-accounts
!smurfs dosnt seem to work anymore
bring it back = instawin
bring it back = instawin