Considering changing the name - Page 2

Considering changing the name

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Moderators: Caydr, Moderators, Content Developer

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zwzsg
Kernel Panic Co-Developer
Posts: 7049
Joined: 16 Nov 2004, 13:08

Re: Considering changing the name

Post by zwzsg »

momfreeek wrote:AA, BA, CA... its gonna be a long time before the original is surpassed (TA), the only real step forward is surely: UA. ultimate annihilation
Name already taken by some Unreal mod.
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Considering changing the name

Post by CarRepairer »

Just A Little Pinch Of Annihlation
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momfreeek
Posts: 625
Joined: 29 Apr 2008, 16:50

Re: Considering changing the name

Post by momfreeek »

zwzsg wrote:
momfreeek wrote:AA, BA, CA... its gonna be a long time before the original is surpassed (TA), the only real step forward is surely: UA. ultimate annihilation
Name already taken by some Unreal mod.
damn pretenders

unmitigated annihilation?
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Considering changing the name

Post by CarRepairer »

Atari Annihilation
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1v0ry_k1ng
Posts: 4656
Joined: 10 Mar 2006, 10:24

Re: Considering changing the name

Post by 1v0ry_k1ng »

Absolution, lol
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zwzsg
Kernel Panic Co-Developer
Posts: 7049
Joined: 16 Nov 2004, 13:08

Re: Considering changing the name

Post by zwzsg »

Caydr wrote:Right at the moment I'm thinking of using RTS 2.1, or "RTS21" for short. In case you don't know, Supreme Commander was known during development as "RTS 2.0" because it was designed to reinvent the real-time strategy genre. So this is my cheeky (spoony?) way of saying "yes, yes, very nice, but I'm going to do it slightly better".
So that when new versions of AA are released, they'll be called like RTS 2.1 v1.49ß ?


SupCom is a whole new RTS while AA is just a derivative of TA. If we assume that SupCom is RTS 2.0, that TA is RTS 1.0, and that Spring is half way between SupCom and TA, you should call AA:[code] RTS 1.3d
(Liek TA, but in 3D!)[/code][/b]
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REVENGE
Posts: 2382
Joined: 24 Aug 2006, 06:13

Re: Considering changing the name

Post by REVENGE »

REVALATION: REVENGE Annihilation
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Noruas
XTA Developer
Posts: 1269
Joined: 24 Feb 2005, 02:58

Re: Considering changing the name

Post by Noruas »

Defenestrate and Scream

DS
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KaiserJ
Community Representative
Posts: 3113
Joined: 08 Sep 2008, 22:59

Re: Considering changing the name

Post by KaiserJ »

AA2 : Commander Goes to Summer Camp
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MidKnight
Posts: 2652
Joined: 10 Sep 2008, 03:11

Re: Considering changing the name

Post by MidKnight »

AA3: Tokyo Drift
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zwzsg
Kernel Panic Co-Developer
Posts: 7049
Joined: 16 Nov 2004, 13:08

Re: Considering changing the name

Post by zwzsg »

AA4: The Final Annihilation

Edit: I made you a load screen
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REVENGE
Posts: 2382
Joined: 24 Aug 2006, 06:13

Re: Considering changing the name

Post by REVENGE »

zwzsg wrote:AA4: The Final Annihilation

Edit: I made you a load screen
Edit AA(5):
The Era Before the War

Franchise reboot

No Krogs

No Liches

Nothing except solars mexes and flash vs gaetors

Commanders dont have dguns
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det
Moderator
Posts: 737
Joined: 26 Nov 2005, 11:22

Re: Considering changing the name

Post by det »

Why not skip all the way to XA, you could call it Xylophone Annihilation and the loadscreen could be a smiling commander with colorful xylophone bars for teeth. Wow I just solved 2 problems for you.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Considering changing the name

Post by Forboding Angel »

Argh wrote:Actual Annihilation no longer vaporware!
I lolled :lol:
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TheFatController
Balanced Annihilation Developer
Posts: 1177
Joined: 10 Dec 2006, 18:46

Re: Considering changing the name

Post by TheFatController »

Total Annihilation: Miami
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Raghna
Posts: 185
Joined: 11 Jul 2007, 17:04

Re: Considering changing the name

Post by Raghna »

Knowing Caydr it'll probably end up being:

AA:Forever
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Peet
Malcontent
Posts: 4383
Joined: 27 Feb 2006, 22:04

Re: Considering changing the name

Post by Peet »

TheFatController wrote:Total Annihilation: Miami
I guess,
I'll spam
flash.


YEAAAAHHHHHHHHHHH
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: Considering changing the name

Post by Neddie »

Horatio, it looks like this commander didn't get the radar warning.

Or maybe,
Frank,
Nobody brought him the signal.

YYYYYEEEEEEEEEEEEEAAAHHHHHHHHHHHHHHHHH
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Considering changing the name

Post by CarRepairer »

In a world...

where annihilation is absolute....

and no robot is safe...




One man found the courage...

to commbomb.



They pushed him too far...

And now, John Caydr is not going down...

without a fight!
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: Considering changing the name

Post by Neddie »

Caruso, not Shatner.
Locked

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