Hell I even give you guys some configs.
thanks go to: trepan, lurker, beherith, JK, midknight, braindamage
oh I stole the detail texture from that map named real, I liked it and wanted to use it.
anyway, if you look in the configs dir you can see some .lua files...
day, night, and general lua are the settings files.
here is the day config:
Code: Select all
local daycfg = {
--------------------------------------------------------------------------------------------------------
-- Day settongs
--------------------------------------------------------------------------------------------------------
weather = {
clear = {
skybox = "bigdesertbright.dds",
detailTex = "detailtexbright.bmp",
cloudcolor = { 0, 0, 0 },
suncolor = { 1, 1, 1 },
sundir = { -0.5, 0.8, -0.5 },
clouddensity = 0.3,
skycolor = { 0.0, 0.0, 0.1 },
fogcolor = { 0.25, 0.2, 0.1 },
fogstart = 0.9,
groundambientcolor = { 0.25, 0.2, 0.1 },
grounddiffusecolor = { 1.0, 0.9, 0.8 },
groundshadowdensity = 0.7,
unitambientcolor = { 0.25, 0.2, 0.10 },
unitdiffusecolor = { 1.0, 0.9, 0.8 },
unitshadowdensity = 0.7,
specularsuncolor = { 0.9, 0.7, 0.6 },
},
snow = {
detailTex = "realdet.bmp",
skybox = "",
cloudcolor = { 0.5, 0.5, 0.6 },
suncolor = { 1, 1, 1 },
sundir = { -0.5, 0.8, -0.5 },
clouddensity = 0.8,
skycolor = { 0.0, 0.0, 0.1 },
fogcolor = { 0.65, 0.65, 0.7 },
fogstart = 0.2,
groundambientcolor = { 0.1, 0.2, 0.3 },
grounddiffusecolor = { 0.5, 0.7, 1.0 },
groundshadowdensity = 0.7,
unitambientcolor = { 0.1, 0.2, 0.3 },
unitdiffusecolor = { 0.7, 0.8, 1.0 },
unitshadowdensity = 0.7,
specularsuncolor = { 0.6, 0.7, 0.9 },
},
},
fog = {
color = {0.8,0.85,0.95,0.05},
height = 0,
layers = 10,
layerspacing = 50,
mapsized = 0.0,
fogmaxstrength = 0.3,
foglowheight = 100,
fogatten = 0.005,
},
water = {
shorewaves = true,
forcerendering = false,
absorb = { 0.0, 0.0, 0.00 },
ambientfactor = 0.05,
basecolor = { 0.1, 0.2, 0.25 },
blurbase = 8.0,
blurexponent = 2.0,
diffusecolor = { 0.7, 0.70, 0.6 },
diffusefactor = 9.8,
fresnelmin = 0.45,
fresnelmax = 1.0,
fresnelpower = 12,
mincolor = { 0.1, 0.1, 0.10 },
perlinstartfreq = 20,
perlinlacunarity = 3.1,
perlinamplitude = 0.9,
planecolor = { 0.1, 0.2, 0.25 },
reflectiondistortion = 0.7,
specularcolor = { 0.8, 0.7, 0.65 },
specularfactor = 9.9,
specularpower = 270,
surfacecolor = { 0.1, 0.2, 0.4 },
surfacealpha = 0.1,
},
}
return daycfg
You guys want more options, then add them. I don't care what you lot do with this. I don't care about your code review or options you want to see added, I am not here to grant requests and frankly do not have the time to do them. Take it and run!
HERE IS THE FILE