error with mapedit

error with mapedit

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kburts
Posts: 134
Joined: 22 Mar 2009, 00:36

error with mapedit

Post by kburts »

just a quick question... with mapedit, how do you save files in a spring readable format?

I just get a *.smf and a *.smt

and when i do them seperately, that doesn't work either... i'll attach the SMF and SMT
Attachments
map.zip
(8.46 MiB) Downloaded 9 times
User avatar
lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: error with mapedit

Post by lurker »

In that zip, put them in a subfolder called maps\
Then rename the zip to sdz.
I'm not sure if it'll want more files to work at all, but have fun.

Have you read the tutorials in the wiki?
User avatar
genblood
Posts: 862
Joined: 19 Jan 2005, 03:37

Re: error with mapedit

Post by genblood »

You should be using 7-zip to compress the maps
directory. Also, you are missing a *.smd file. You
will need create one to get the map to work. Also,
you should take the time an read the wiki and the
stickies for other info on making maps.

UPDATE: Here sample of what a .smd file might
look like ..

[MAP]
{
Description= Core-Creek-V1 by GenBlood @2007;
TidalStrength=20;
Gravity=137;
MaxMetal=0.60;
ExtractorRadius=60;
MapHardness=600;

[ATMOSPHERE]
{
FogColor=0.00 0.00 0.00;
FogStart=0.0;

CloudColor=0.00 0.00 0.00;
SkyColor=0.00 0.00 0.00;

SunColor=0.76 0.80 0.80;
CloudDensity=0.0;

MinWind=7;
MaxWind=18;
}
[WATER]
{
WaterSurfaceColor=0.44 0.61 0.29;
WaterPlaneColor=0 0 0;
WaterBaseColor=0.2 0.55 0.21;
WaterAbsorb=0.28 0.44 0;
WaterMinColor=0 0 0;
}
[LIGHT]
{

SunDir=-0.143 0.462 -0.519;
GroundAmbientColor=0.20 0.20 0.20;
GroundSunColor=1.00 1.00 1.00;
GroundShadowDensity=1.00;
GroundSpecularColor=0.2 0.2 0.3;

UnitAmbientColor=0.60 0.60 0.60;
UnitSunColor=0.80 0.80 0.80;
UnitShadowDensity=0.8;
}

[TEAM0]
{
StartPosX=7651;
StartPosZ=7078;
}
[TEAM1]
{
StartPosX=475;
StartPosZ=1180;
}
[TEAM2]
{
StartPosX=7208;
StartPosZ=3539;
}
[TEAM3]
{
StartPosX=704;
StartPosZ=7306;
}
[TEAM4]
{
StartPosX=6078;
StartPosZ=7078;
}
[TEAM5]
{
StartPosX=2032;
StartPosZ=2933;
}
[TERRAINTYPE0]
{
name=Alien-Terrian;
hardness=3;
tankmovespeed=1.0;
kbotmovespeed=1.0;
hovermovespeed=1.0;
shipmovespeed=1.0;
}



}
User avatar
kburts
Posts: 134
Joined: 22 Mar 2009, 00:36

Re: error with mapedit

Post by kburts »

cool! thanks


EDIT: SWASOME! it works, thanks... i'll have to make one which isn't super-bumpy now... thanks!
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