DWARF FORTRESS
Moderator: Moderators
- TheMightyOne
- Posts: 492
- Joined: 26 Feb 2007, 14:32
Re: DWARF FORTRESS
i have a new problem, i had my first ambush and defended my fort successfully. traped 3 more goblins, got 4 now. during the ambush i ordered all my dwarfs to stay inside. after the ambush i realsed them again and then something strange started to happen. my whole announcements screen is red now, everybody cancels their actions to "get a drink/get something to eat/go to bed etc."
did i do something wrong?
p.s. how do i move trapped goblins, ive built an arena and my aim is to arrange gladiator fights once ive trapped some other creatures which would fight goblins but till then id like to make a kind of window so my marksdwarfs could practice shooting on living targets :) is that possible?
did i do something wrong?
p.s. how do i move trapped goblins, ive built an arena and my aim is to arrange gladiator fights once ive trapped some other creatures which would fight goblins but till then id like to make a kind of window so my marksdwarfs could practice shooting on living targets :) is that possible?
Re: DWARF FORTRESS
Yeah, make fortifications for them to shoot through, as for releasing creatures, I can't remember how to do that.
- TheMightyOne
- Posts: 492
- Joined: 26 Feb 2007, 14:32
Re: DWARF FORTRESS
any idea what triggered the canceled tasks? im in the next season now and its still the same... a bug?
Re: DWARF FORTRESS
Edit: Nevermind, probably your dwarves are reall thirsty, but then cannot get to the water source for some reason. So they keep trying to driunk, give up, do someything else, then realise they're thirsty... etc. Do you dwarves show up as being thirsty?
Re: DWARF FORTRESS
What's the climate? Hot climates make dwarves thirsty all the time
Re: DWARF FORTRESS
when your pressed "dwarves can go outside" button you also pressed another button which allowed not so serious issues to get into your annoncement screen. thats my theory
Re: DWARF FORTRESS
place the cage inside the "shooting range" youre about to build, and then build a lever somewhere outside, then link the cage to the lever.Snipawolf wrote:Yeah, make fortifications for them to shoot through, as for releasing creatures, I can't remember how to do that.
When you pull the lever the cage will open and the gobbos will start to wander around.
- TheMightyOne
- Posts: 492
- Joined: 26 Feb 2007, 14:32
Re: DWARF FORTRESS
the climate is "warm", if this would be the reason then that would be happening from the start, but it started at some point after ca. 2 years.Columbus wrote:What's the climate? Hot climates make dwarves thirsty all the time
my first idea was that there are not enough tables for all dwarfs to eat/drink, so thirsty/hungry dwarfs were waiting for a table to become free and as soon as this happened they canceled the current task to get something to drink. ive expanded my dining room, added more tables and it didnt help.
now im thinking that its because they are drinking the same booze, of which they are tired they say. might this be the reason?
- Michilus_nimbus
- Posts: 634
- Joined: 19 Nov 2004, 20:38
Re: DWARF FORTRESS
Don't worry about it, you just accidentally changed an option in your orders menu. Those job cancellations are very normal for a mid sized fortress.TheMightyOne wrote: my first idea was that there are not enough tables for all dwarfs to eat/drink, so thirsty/hungry dwarfs were waiting for a table to become free and as soon as this happened they canceled the current task to get something to drink. ive expanded my dining room, added more tables and it didnt help.
now im thinking that its because they are drinking the same booze, of which they are tired they say. might this be the reason?
Just go into the orders menu and press x a few times to get the desired level of announcements.
http://www.dwarffortresswiki.net/index.php/Orders
- TheMightyOne
- Posts: 492
- Joined: 26 Feb 2007, 14:32
Re: DWARF FORTRESS
thank you ! does it mean that the cancels are something that happens all the time? and that we just dont usually see it?
- Michilus_nimbus
- Posts: 634
- Joined: 19 Nov 2004, 20:38
Re: DWARF FORTRESS
Exactly. Dwarves are extremely lazy and selfish. Don't expect them to do anything without drinking, eating or sleeping too long. Entire fortresses have perished because of entire squadrons of champions sleeping in the barracks, or because a peasant decided not to pull a lever and have some cat tallow cookies instead.TheMightyOne wrote:thank you ! does it mean that the cancels are something that happens all the time? and that we just dont usually see it?
Re: DWARF FORTRESS
pharoph wrote:when your pressed "dwarves can go outside" button you also pressed another button which allowed not so serious issues to get into your annoncement screen. thats my theory
WHY DOES NO ONE LISTEN TO ME
- TheMightyOne
- Posts: 492
- Joined: 26 Feb 2007, 14:32
Re: DWARF FORTRESS
lol sorrypharoph wrote:WHY DOES NO ONE LISTEN TO ME
Re: DWARF FORTRESS
Everone is trying to find you in their telescopes.pharoph wrote:pharoph wrote:when your pressed "dwarves can go outside" button you also pressed another button which allowed not so serious issues to get into your annoncement screen. thats my theory
WHY DOES NO ONE LISTEN TO ME
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
Re: DWARF FORTRESS
challenge for dwarf fortress players:
starting as a human in adventurer mode, kill everyone in your starting town.
without dying.
it is crazily difficult but I almost acheived it, once.
good hints would be to steal some better equipment from a shop first (although that'll make the gaurds rush you) and take some skill in ambushing so you can escape/hide. also, picking up peoples dismembered body parts and weapons and throwing them at other charging villagers is very effective, so be sure to take some throwing skill.
my best attempt failed when I had a spear stuck through one leg (its owned got smashed into the river and drowned) and the other one minus a foot. my attempt to crawl to the edge of the town was spotted just when i was in sight of escape and I was confronted by a gaurd with a hammer.
I threw lumps of meat at him as he charged, somehow bruising his spleen and breaking his shield arm as he closed then, we traded blows. I hacked off one of his legs as he broke one of my arms and sent me flying into a tree.
we both pass out.
time passes.
he comes to and crawls sinisterly towards me, then faints.
more time passes.
I come to, and throw meat at him, but it misses- I faint as well.
DISASTER
he comes to, and -achingly slowly- drags his broken body over to mine, leaving behind a bloody limb, and reaching me, with the last of his strength brings his hammer down on my head
Ker-splat!
starting as a human in adventurer mode, kill everyone in your starting town.
without dying.
it is crazily difficult but I almost acheived it, once.
good hints would be to steal some better equipment from a shop first (although that'll make the gaurds rush you) and take some skill in ambushing so you can escape/hide. also, picking up peoples dismembered body parts and weapons and throwing them at other charging villagers is very effective, so be sure to take some throwing skill.
my best attempt failed when I had a spear stuck through one leg (its owned got smashed into the river and drowned) and the other one minus a foot. my attempt to crawl to the edge of the town was spotted just when i was in sight of escape and I was confronted by a gaurd with a hammer.
I threw lumps of meat at him as he charged, somehow bruising his spleen and breaking his shield arm as he closed then, we traded blows. I hacked off one of his legs as he broke one of my arms and sent me flying into a tree.
we both pass out.
time passes.
he comes to and crawls sinisterly towards me, then faints.
more time passes.
I come to, and throw meat at him, but it misses- I faint as well.
DISASTER
he comes to, and -achingly slowly- drags his broken body over to mine, leaving behind a bloody limb, and reaching me, with the last of his strength brings his hammer down on my head
Ker-splat!
- TheMightyOne
- Posts: 492
- Joined: 26 Feb 2007, 14:32
Re: DWARF FORTRESS
lol, i havent tried adventure mode yet but just reading this crazy s**t amazes me xD
Re: DWARF FORTRESS
has anyone even played Dwarf Fortress in awhile :X?
Re: DWARF FORTRESS
A couple days ago I built up a nice starter fort with peasent zergrush power. It's about time to start the overbudget projects phase hooray!
Re: DWARF FORTRESS
I made my last fortress as humans. I decicded to make everything out of wood and not dig until the 10th year (to signify technology or something). It was all good, i had a large wooden castle thing...steady flow of wooden trade goods. the tenth year came, so i dug into a magma pipe (well the obsidian floor area around it). A fire imp came out and started a forest fire in an attenp to get a stray fluffy wambler. nuff said, wooden castle in a !!Forest!! isnt gonna live long. i did what i could to save it, it didnt burn as much as it could. but it eneded in tears and tantrum spirals
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
Re: DWARF FORTRESS
how do you start forts as other races? modding?