Bugfix release, 0.77b5
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- Posts: 854
- Joined: 28 Jan 2005, 18:15
Re: Bugfix release, 0.77b5
Seems if you at first let the lobby autoupdate, but then cancel the download before it finishes and exit it will get stuck in an infinite loop (no gui, 100% usage of 1 core).
Edit: It seems I managed to get that doing something else too (after updating)... not sure what.
Edit: It seems I managed to get that doing something else too (after updating)... not sure what.
Re: Bugfix release, 0.77b5
where do the discussions concerning releases take place, not the stuff in the developers forum, but discussions like "lets do a release today" "i need testers" "i'm packaging it right now"
Re: Bugfix release, 0.77b5
I think the devs have an IRC channel they chill in
Re: Bugfix release, 0.77b5
#sy on quakenet, linked to the lobby #sy
- bobthedinosaur
- Blood & Steel Developer
- Posts: 2700
- Joined: 25 Aug 2004, 13:31
Re: Bugfix release, 0.77b5
so when is b6 scheduled?
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- Spring Developer
- Posts: 1254
- Joined: 24 Jun 2007, 08:34
Re: Bugfix release, 0.77b5
Its ready when its done.bobthedinosaur wrote:so when is b6 scheduled?
Sort of progress report: http://spring.clan-sy.com/phpbb/viewtop ... 40#p314740
Re: Bugfix release, 0.77b5
In 0.76, performance under Ubuntu 8.04 + Ati 4850 + 2go ram + Intel Dual Core 8400 @ 3 Ghz were way better than in 0.77b5.
In 0.76, i had ~100FPS, and less 45 FPS. Now, i have 30 FPS maximum... Just notice that in some maps, i still have ~100 FPS. But in most of maps, the game is running at 30 FPS... =/
In 0.76, i had ~100FPS, and less 45 FPS. Now, i have 30 FPS maximum... Just notice that in some maps, i still have ~100 FPS. But in most of maps, the game is running at 30 FPS... =/
Re: Bugfix release, 0.77b5
I had no problems with the same settings before.....
My graphic card is able to run Crysis on Very Hight, Spring should run easily.... (and it did before the latests releases)
My graphic card is able to run Crysis on Very Hight, Spring should run easily.... (and it did before the latests releases)
Re: Bugfix release, 0.77b5
i always play with the smae mate, we still use the same computers.
me: desktop AMD XP 2600
he: Intel Dual Core 2.0GHz
in 0.76, he was always faster during loading of the game, and in game, fps started to drop after some time for me, not for him. now it is the other way around (both things). it runns better on my system, worse on his, but at least for the fps dropp, that oculd well be cause he changed settings.
..i like it as it is :D
me: desktop AMD XP 2600
he: Intel Dual Core 2.0GHz
in 0.76, he was always faster during loading of the game, and in game, fps started to drop after some time for me, not for him. now it is the other way around (both things). it runns better on my system, worse on his, but at least for the fps dropp, that oculd well be cause he changed settings.
..i like it as it is :D
Re: Bugfix release, 0.77b5
Please add this in new spring version:
viewtopic.php?f=21&t=15532&p=315239#p315239
(maximize window option)
viewtopic.php?f=21&t=15532&p=315239#p315239
(maximize window option)
Re: Bugfix release, 0.77b5
Would appreciate if all the txt files shipped with Spring (such as, for instance, /docs/changelog.txt) used M.S. Notepad friendly returns, that is, 0x0D 0x0A instead of just 0x0A.
Re: Bugfix release, 0.77b5
I've find what is the problem : Dynamic Clouds.
When i set Dynamic Clouds On, my FPS drop to ~20.
When i set Dynamic Clouds Off, my FPS up to ~100.
There's a problem with Dynamic Cloud... If it could be fixed, it would be cool.
When i set Dynamic Clouds On, my FPS drop to ~20.
When i set Dynamic Clouds Off, my FPS up to ~100.
There's a problem with Dynamic Cloud... If it could be fixed, it would be cool.
Re: Bugfix release, 0.77b5
You watch clouds while you play? o_o
Re: Bugfix release, 0.77b5
No ^^"
But if clouds are not important, why do you ask player for rendering them ?
I find another bug... The game is freezing every "x" seconds. It's very annoying. It affects more NOTA than CA, but i think all mods are concerned, so it's surely come from the Spring Engine. When the during time of the game is getting longer, it's freezing with a less "x" seconds. It's VERY annoying, and i'm not the only one guy having this problem... =/
And i'm not alone... viewtopic.php?f=20&p=315559
EDIT : I've fix the problem. I set the Shore Waves of the water off, and now it's running at 130 FPS everytime. =)
But if clouds are not important, why do you ask player for rendering them ?
I find another bug... The game is freezing every "x" seconds. It's very annoying. It affects more NOTA than CA, but i think all mods are concerned, so it's surely come from the Spring Engine. When the during time of the game is getting longer, it's freezing with a less "x" seconds. It's VERY annoying, and i'm not the only one guy having this problem... =/
And i'm not alone... viewtopic.php?f=20&p=315559
EDIT : I've fix the problem. I set the Shore Waves of the water off, and now it's running at 130 FPS everytime. =)
Re: Bugfix release, 0.77b5
update ?Auswaschbar wrote:Important: You have to upload your lobby to make use of some of the new features (included in the installer).
Re: Bugfix release, 0.77b5
Thanks so much for keeping this great game updated <3
Re: Bugfix release, 0.77b5
when i downlaoded the 7z from the lobby and restarted fine, then i found it couldnt connect to any servers. little help?
- Pressure Line
- Posts: 2283
- Joined: 21 May 2007, 02:09
Re: Bugfix release, 0.77b5
try the HELP & BUGS forum ;_;