Random WIP 2006-2011
Moderators: MR.D, Moderators
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
Re: Random WIP
Nice models - I think many of the greebles could be textured on, though.
Re: Random WIP
Are you referring to snipa or draco? :P
- Tribulexrenamed
- Posts: 775
- Joined: 22 Apr 2008, 19:06
Re: Random WIP
Obviously Snipawolf.rattle wrote:Are you referring to snipa or draco?
Re: Random WIP
classyTribulex wrote:Obviously Snipawolf.
Re: Random WIP
Not bad. I like how you're playing with the design concepts and are trying to make a slightly different-feeling tank there. The wide treads are interesting, and the body overall is very strong, although the rear of the body, between the tracks, should be angled, imo (flat surfaces are death, on tanks, angled armor blocks shots a lot more efficiently than flat armor does).
On the big-gun version: I'd rework the gun / turret pivot. The rear of the cannon's going to obviously clip into the turret, if it angles up enough. Kind've ruins the illusion. You can get away with a certain amount of that, but in this case, I think it'll be obvious.
On the three-gun version: Too simple, doesn't feel realistic yet. Most real-world vehicles with a Gatling arrangement have thinner barrels, and they're almost always tied together physically, because the centripetal force caused by spinning that much mass can make the barrels bend a little otherwise.
On both: the wheels should be done on the texture, imo. Players will almost never actually see them, and you're wasting a lot of triangles there. Seen from any angle above, the covers over the tracks pretty much hide the wheels. Not worth the bother- most of the time, unless this is huge, players won't even see these in any detail anyhow. Get the triangles back, by rebuilding those tracks as single objects, and voila, you suddenly have tons to spend on smaller greebling, if you want.
On the big-gun version: I'd rework the gun / turret pivot. The rear of the cannon's going to obviously clip into the turret, if it angles up enough. Kind've ruins the illusion. You can get away with a certain amount of that, but in this case, I think it'll be obvious.
On the three-gun version: Too simple, doesn't feel realistic yet. Most real-world vehicles with a Gatling arrangement have thinner barrels, and they're almost always tied together physically, because the centripetal force caused by spinning that much mass can make the barrels bend a little otherwise.
On both: the wheels should be done on the texture, imo. Players will almost never actually see them, and you're wasting a lot of triangles there. Seen from any angle above, the covers over the tracks pretty much hide the wheels. Not worth the bother- most of the time, unless this is huge, players won't even see these in any detail anyhow. Get the triangles back, by rebuilding those tracks as single objects, and voila, you suddenly have tons to spend on smaller greebling, if you want.
Re: Random WIP
Ok, but the big gun one doesnt clip at all enless it fires at a high trejectory ( which it never will!). I agree with the falt back on the small one, i will change that. The small one's guns arent so much gattling ( as in BUZZZZ, 9001 rounds per minute) but a small rotary guass cannon (as in firing just a tad bit faster than the Overmind commader's gun in PURE), i though it was creative and different to make it rotary.
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
Re: Random WIP
an elegant weapon for a more civilised age
Re: Random WIP
This one looks more like an arty vehicle to me. Such designs are usually made to allow for high-trajectory firing, else it shouldn't have that 'open-top turret over the gun' design (it reduces protection), and if barrel elevation is limited, most of that opening is not needed.overkill wrote:
If it's artillery, then it doesn't need sloped armor either - long-range support units aren't meant to take much fire.
2 Nemo: looks very cool. Maybe we should add some bayonet fighting for the rifle infantry in S'44?
Re: Random WIP
Great hicckety, are those light sabers?!
Re: Random WIP
"From" Zsinj, from...Warlord Zsinj wrote:an elegant weapon for a more civilised age
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
Re: Random WIP
you need to get rid of the smoke, but asides from that, I'm gonna have to say that that is immense win.
Re: Random WIP
Fear the walking dead!
Re: Random WIP
OMG! are you going to make these PD/CC?
Re: Random WIP
Chicken + skeleton mode
and maybe even skeletal chickens :O
awesome work
and maybe even skeletal chickens :O
awesome work
Re: Random WIP
replace lame chickens with army of dead pls.
Re: Random WIP
Most likely not in the near future.smoth wrote:OMG! are you going to make these PD/CC?
Re: Random WIP
They need Gauss Flayers!