Stuff to finish before release
Moderator: Moderators
- Tim Blokdijk
- Posts: 1242
- Joined: 29 May 2005, 11:18
AFlobby is pretty stable overall, and most of the necessary features, with exception of some hosting features, are implemented. One regular complaint I have found, however, is unitsync errors. I'm not altogether sure about the issue, but it seems people have been needing to compile a unitsync for each distro (Debian, Ubuntu, Gentoo, SUSE, 32/64 Bit, etc...), which makes distribution of the lobby difficult and frustrating.
AF should know much more about this than me of course.
AF should know much more about this than me of course.
AFLobby hasnt support for the following hosting issues:
- Starting rectangle drawing (supports rectangles it just cant draw them)
- Incomplete holepunching support (infrastructure necessary present but incomplete)
- Battle moderation commands such a kick or force team (itll support being changed by a tasclient host or an autohost but there's no UI for and aflobby host just yet)
- Adding restricted units (it can work with them if a tasclient host adds them though)
Otherwise its all there. Rectangles, working scripts, theres no reason why linux users shouldnt use it. The above is basically all thats left todo for general lobby support, after which a rename command a change password command and lobby commands are all thats left.
As for unitsync, 0.75 includes my java bindings which means if 0.75 is released tomorrow and all linux users upgrade then they wont need any of the custom unitsync.so files bouncing around(thanks to tobi for the work getting scons and unitsync compiling correctly with this in svn).
- Starting rectangle drawing (supports rectangles it just cant draw them)
- Incomplete holepunching support (infrastructure necessary present but incomplete)
- Battle moderation commands such a kick or force team (itll support being changed by a tasclient host or an autohost but there's no UI for and aflobby host just yet)
- Adding restricted units (it can work with them if a tasclient host adds them though)
Otherwise its all there. Rectangles, working scripts, theres no reason why linux users shouldnt use it. The above is basically all thats left todo for general lobby support, after which a rename command a change password command and lobby commands are all thats left.
As for unitsync, 0.75 includes my java bindings which means if 0.75 is released tomorrow and all linux users upgrade then they wont need any of the custom unitsync.so files bouncing around(thanks to tobi for the work getting scons and unitsync compiling correctly with this in svn).