The mod few knew about...

The mod few knew about...

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

The mod few knew about...

Post by Guessmyname »

Look what I found in Moddb's Spring section!

http://mods.moddb.com/3401/sigma-invasion/
Last edited by Guessmyname on 21 May 2007, 21:52, edited 1 time in total.
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jackalope
Posts: 694
Joined: 18 Jun 2006, 22:43

Post by jackalope »

oh fuck, furry.
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Dragon45
Posts: 2883
Joined: 16 Aug 2004, 04:36

Post by Dragon45 »

shit

run your boi...
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Abokasee
Posts: 222
Joined: 03 Nov 2006, 21:51

Post by Abokasee »

Wuh? Wuz sigma? Sounds like a mispronotiation of seman or stigma
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Boirunner
Kernel Panic Co-Developer
Posts: 811
Joined: 05 Feb 2007, 14:24

Post by Boirunner »

Dragon45 wrote:run your boi...
On it!
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zwzsg
Kernel Panic Co-Developer
Posts: 7049
Joined: 16 Nov 2004, 13:08

Post by zwzsg »

If it has infantry, it'll be awesome!!


And Abokasee, learn your alphabet, please.
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

Okay, so Spring has goatse, furries and lolis... Spring is THE INTERNETS!
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zwzsg
Kernel Panic Co-Developer
Posts: 7049
Joined: 16 Nov 2004, 13:08

Post by zwzsg »

Where're my lolies? :|
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Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Post by Guessmyname »

see smoth's forum...
raikitsune
Posts: 241
Joined: 09 Aug 2005, 15:41

Post by raikitsune »

zwzsg wrote:Where're my lolies? :|
INTERNETS

lolis...... ah! lookout for the bear!
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Abokasee
Posts: 222
Joined: 03 Nov 2006, 21:51

Post by Abokasee »

zwzsg wrote:If it has infantry, it'll be awesome!!


And Abokasee, learn your alphabet, please.
I have, Look

A B C D E F G H I J K L M N O P Q R S T U V W S Y N Z
tombom
Posts: 1933
Joined: 18 Dec 2005, 20:21

Post by tombom »

Abokasee wrote:
zwzsg wrote:If it has infantry, it'll be awesome!!


And Abokasee, learn your alphabet, please.
I have, Look

A B C D E F G H I J K L M N O P Q R S T U V W S Y N Z
I'll correct zwzsg here.

Learn your Greek alphabet. :P
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Relative
Posts: 1371
Joined: 15 Oct 2006, 13:17

Post by Relative »

Abokasee wrote:
zwzsg wrote:If it has infantry, it'll be awesome!!


And Abokasee, learn your alphabet, please.
I have, Look

A B C D E F G H I J K L M N O P Q R S T U V W S Y N Z
You phail at life lolz
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Post by rattle »

You're all failures. Anyway, decent models. I'll comment on them when I see some textures.
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LOrDo
Posts: 1154
Joined: 27 Feb 2006, 00:21

Post by LOrDo »

Someone needs to update those screenshots ffs.
j5mello
Posts: 1189
Joined: 26 Aug 2005, 05:40

Post by j5mello »

AHAHAHAHA!!!!


this was a C&C Generals: Zero Hour mod not but a week ago... kinda surprised they changed to this enigne... no harvesting for one thing...(sans LUA that is)...

we'll see if it goes anywhere...
NightfallGemini
Posts: 59
Joined: 07 May 2005, 23:48

Post by NightfallGemini »

Someone should hack that mod and put in Arm just so they'd scream "FURSECUTION!!!1!11"
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Post by rattle »

j5mello wrote:AHAHAHAHA!!!!


this was a C&C Generals: Zero Hour mod not but a week ago... kinda surprised they changed to this enigne... no harvesting for one thing...(sans LUA that is)...

we'll see if it goes anywhere...
I kinda expected that. The way the building models were done... wondering why they're not going for ZH any longer...
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

Perhaps some bug or lack of flexibility.
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Abokasee
Posts: 222
Joined: 03 Nov 2006, 21:51

Post by Abokasee »

Relative wrote:
Abokasee wrote:
zwzsg wrote:If it has infantry, it'll be awesome!!


And Abokasee, learn your alphabet, please.
I have, Look

A B C D E F G H I J K L M N O P Q R S T U V W X Y N Z
You phail at life lolz
Fixed
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