Spring:1944 dev and testing - Page 18

Spring:1944 dev and testing

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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FLOZi
MC: Legacy & Spring 1944 Developer
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Joined: 29 Apr 2005, 01:14

Post by FLOZi »

It's a Mk3 with the 75mm (same as on the Sherman), MkII had the 6pdr. Machinegun fits in the little box to the side of it.

edit: and I just realised I missed YET ANOTHER bit off. That render is already misisng 2 bits. :(
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Zpock
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Joined: 16 Sep 2004, 23:20

Post by Zpock »

How are you going to differentiate all these tanks?

Or they just going to be different skins of basically the same unit, give and take a few % HP and dmg...
raikitsune
Posts: 241
Joined: 09 Aug 2005, 15:41

Post by raikitsune »

Zpock wrote:How are you going to differentiate all these tanks?

Or they just going to be different skins of basically the same unit, give and take a few % HP and dmg...
most tanks look different to eachother even the different types of the same will look significantly different.
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Nemo
Spring 1944 Developer
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Joined: 30 Jan 2005, 19:44

Post by Nemo »

Zpock wrote:How are you going to differentiate all these tanks?

Or they just going to be different skins of basically the same unit, give and take a few % HP and dmg...
They all serve unique roles. We are working hard to prevent the inclusion of any useless or excess units.

For example, the T-34-76 vs the T-34-85 is very similar in distinction to the Sherman standard and the Sherman 76.2mm HVSS, where one is the main line unit, while the other is an upgunned anti-armor role.
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Zpock
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Post by Zpock »

Nemo wrote:
They all serve unique roles. We are working hard to prevent the inclusion of any useless or excess units.

For example, the T-34-76 vs the T-34-85 is very similar in distinction to the Sherman standard and the Sherman 76.2mm HVSS, where one is the main line unit, while the other is an upgunned anti-armor role.
Ah sounds good, so we don't get T-222A as well as T222B featuring upgraded cupholders and not to forget, the T223GC featuring a upgraded cushions for the drivers seat.
j5mello
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Joined: 26 Aug 2005, 05:40

Post by j5mello »

for anyone who was interested the brown thing on top of the sdkfz250 is an anti-grenade mesh... im sure you can guess what it does
SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Post by SpikedHelmet »

No, what!??!

And it's black, not brown... you're crazy.
maestro
Posts: 352
Joined: 08 Jun 2005, 11:10

Post by maestro »

hi, sorry for asking off topic
but, is it true that upspring now emulate spring lighting perfectly ?
coz the 1944 model in upspring looks flat without lighting but looks very good when lighting on...
(i cant see the true lighting in spring since im currently on temporary crappy video card since my former good one broken)
thx in advance for info
Warlord Zsinj
Imperial Winter Developer
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Joined: 24 Aug 2004, 08:59

Post by Warlord Zsinj »

No, just partially colourblind :P
SpikedHelmet
MC: Legacy & Spring 1944 Developer
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Post by SpikedHelmet »

Yes maestro, AFAIK Spring lights stuff just like in Upspring.
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rattle
Damned Developer
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Post by rattle »

maestro wrote:(i cant see the true lighting in spring since im currently on temporary crappy video card since my former good one broken)
Are you refering to the shadows or shading?

Spring applies goraud shading to models even on the crappiest cards, it's the same as in upspring.
Dash_Riprock
Posts: 70
Joined: 29 Sep 2006, 00:32

Post by Dash_Riprock »

Heres a render of the m5 half track, also soon to be available in AA and heavy mortar flavors.
Image
830 polys
SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Post by SpikedHelmet »

Image

And British flavours, and Soviet flavours... (which will be coming soon)
SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
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Post by SpikedHelmet »

Image
SpikedHelmet
MC: Legacy & Spring 1944 Developer
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Post by SpikedHelmet »

Image
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Guessmyname
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Post by Guessmyname »

I assume that half-track was on the Lend-Lease program
SpikedHelmet
MC: Legacy & Spring 1944 Developer
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Post by SpikedHelmet »

Your assumptions are correct.
Warlord Zsinj
Imperial Winter Developer
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Post by Warlord Zsinj »

Two art spam threads, eh? :P
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TheRegisteredOne
Posts: 398
Joined: 10 Dec 2005, 21:39

Post by TheRegisteredOne »

imo the different nations should have different camo patterns to distinguish them at least a little bit
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Nemo
Spring 1944 Developer
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Joined: 30 Jan 2005, 19:44

Post by Nemo »

They seem okay to me...US has a giant white star on it, soviet one has a brown roof, british has green roof with no star.
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