AA 5.0
Moderator: Moderators
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- Posts: 272
- Joined: 30 May 2006, 17:06
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
hey my name is 1v0ry_k1ng i've played ba maybe 5 times but feel qualified to make statements about it and expect to be taken seriously1v0ry_k1ng wrote:LordMatt wrote: BA has some good idea's
YA BUT IT HAZ BAD 1S TOO...LIEK EVERY MAP IS FLASH RUSH!
NURF FLASH
NURF FLASH
NURF FLASH TILL OTHER UNITS ARE USEFUL
sure ... if player dont know what a "dragon teeth wall" is ... flash is the best way to win ...tombom wrote:hey my name is 1v0ry_k1ng i've played ba maybe 5 times but feel qualified to make statements about it and expect to be taken seriously1v0ry_k1ng wrote:LordMatt wrote: BA has some good idea's
YA BUT IT HAZ BAD 1S TOO...LIEK EVERY MAP IS FLASH RUSH!
NURF FLASH
NURF FLASH
NURF FLASH TILL OTHER UNITS ARE USEFUL
If your idea of a good game is to use walls to make it such that neither player can really attack each other, you're welcome to it.drolito wrote:sure ... if player dont know what a "dragon teeth wall" is ... flash is the best way to win ...tombom wrote:hey my name is 1v0ry_k1ng i've played ba maybe 5 times but feel qualified to make statements about it and expect to be taken seriously1v0ry_k1ng wrote:
Use "AA" and I'll kill you eight times before you hit the ground.
I have a couple weeks of vacation time coming up in June, I might be able to do something then. AA's got... what, like 3 completely game-breaking horrible bugs as well as a few dozen horrible ideas I should've never used... need to implement the icon system... what else is there?
Shouldn't take too long, might leave me time to finish up a beta of my supcom mod as well.
I have a couple weeks of vacation time coming up in June, I might be able to do something then. AA's got... what, like 3 completely game-breaking horrible bugs as well as a few dozen horrible ideas I should've never used... need to implement the icon system... what else is there?
Shouldn't take too long, might leave me time to finish up a beta of my supcom mod as well.
As much as Ivory is a self-proclaimed XTA fan and doesn't have as much experience with AA/BA as he professes, that is an unfair statement.tombom wrote:hey my name is 1v0ry_k1ng i've played ba maybe 5 times but feel qualified to make statements about it and expect to be taken seriously1v0ry_k1ng wrote:LordMatt wrote: BA has some good idea's
YA BUT IT HAZ BAD 1S TOO...LIEK EVERY MAP IS FLASH RUSH!
NURF FLASH
NURF FLASH
NURF FLASH TILL OTHER UNITS ARE USEFUL
In almost every game i have specced or played in, all you hardcore ba players spammed flash/gater, or teched to t2 air and spammed brawlers.
I dont mean to flame; i enjoy only the odd game of ba and am frankly pretty bad at it. The games i have participated in have been almost exclusively on comet catcher and its clones, cooper hill, or ssb/tangerine/tropical etc.
Ive asked a few of what seem to be percieved of as the better, or more regular, players what metal income is a good idea to tech up on (with com assisting) during an average comet game and have been told either "dont tech" or that the player doesn't have a strong opinion either way.
This leads me to feel that mass armies of t1 units (particularly fast assualt tanks) are more effective than any other force in the average ground engagement.
I've never ever seen levellers used to counter mass assault tanks, and what should arm do in the same situation?.
I dont mean to flame; i enjoy only the odd game of ba and am frankly pretty bad at it. The games i have participated in have been almost exclusively on comet catcher and its clones, cooper hill, or ssb/tangerine/tropical etc.
Ive asked a few of what seem to be percieved of as the better, or more regular, players what metal income is a good idea to tech up on (with com assisting) during an average comet game and have been told either "dont tech" or that the player doesn't have a strong opinion either way.
This leads me to feel that mass armies of t1 units (particularly fast assualt tanks) are more effective than any other force in the average ground engagement.
I've never ever seen levellers used to counter mass assault tanks, and what should arm do in the same situation?.