So...I just played Homeworld II
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So...I just played Homeworld II
My thoughts about this game is all summed up into 1 word. Yes 1.
OMGHOLYSHITFUCKINGSPACERTSWASFUCKINGEPICANDAWSOMEHOLYSHITTHISGAMEFUCKINGPWNSANDILOVEPANCAKES
I looked it up in the dictionary, the example was the boxart of Homeworld 1, 2 and that other one all combined into one abstract picture of a man holding bunny. Yes it was so awsome that I would make a horrible internet joke totally unrelating to the awsomeness that is the Homeworld series.
Anyways, I just failed on the last mission. I wasnt able to kill those missles. I found it really odd how 1 missle at first killed 80 million, the next 10, and 1 missle even only did 15k....
Any tips?
OMGHOLYSHITFUCKINGSPACERTSWASFUCKINGEPICANDAWSOMEHOLYSHITTHISGAMEFUCKINGPWNSANDILOVEPANCAKES
I looked it up in the dictionary, the example was the boxart of Homeworld 1, 2 and that other one all combined into one abstract picture of a man holding bunny. Yes it was so awsome that I would make a horrible internet joke totally unrelating to the awsomeness that is the Homeworld series.
Anyways, I just failed on the last mission. I wasnt able to kill those missles. I found it really odd how 1 missle at first killed 80 million, the next 10, and 1 missle even only did 15k....
Any tips?
Re: So...I just played Homeworld II
what does this post say i cant read itMuzic wrote:My thoughts about this game is all summed up into 1 word. Yes 1.
OMGHOLYSHITFUCKINGSPACERTSWASFUCKINGEPICANDAWSOMEHOLYSHITTHISGAMEFUCKINGPWNSANDILOVEPANCAKES
I looked it up in the dictionary, the example was the boxart of Homeworld 1, 2 and that other one all combined into one abstract picture of a man holding bunny. Yes it was so awsome that I would make a horrible internet joke totally unrelating to the awsomeness that is the Homeworld series.
Anyways, I just failed on the last mission. I wasnt able to kill those missles. I found it really odd how 1 missle at first killed 80 million, the next 10, and 1 missle even only did 15k....
Any tips?
Re: So...I just played Homeworld II
First missile hit the major population centre(s). After that, the remaining pop is more and more scattered, so actually hitting and killing them with the missiles becomes ever harder.Muzic wrote:Anyways, I just failed on the last mission. I wasnt able to kill those missles. I found it really odd how 1 missle at first killed 80 million, the next 10, and 1 missle even only did 15k....
Well..... not really a tip, more like a cheat.....Any tips?
You can edit the starting fleet files, and give you any ship you want, optionally carrying any number of any small craft if capable of doing so (Carrier, shipyard, mothership) Five Sajuuks can pretty much clear out anything, and if that don't work then 25 Motherships with about 25 Interceptors, 15 Bombers, 15 Corvettes and 10 Pulsar Corvettes per ship can.....
Re: So...I just played Homeworld II
I still haven't unwrapped the Homeworld II I bought last year.
Re: So...I just played Homeworld II
I edited mine to 5 battle cruisers and about 10 destroyers. Nothing to fancy. By the way, could you research a hyperspace module in story mode? Becuase if so, I could have saved my self alot of trobule.Strategia wrote:First missile hit the major population centre(s). After that, the remaining pop is more and more scattered, so actually hitting and killing them with the missiles becomes ever harder.Muzic wrote:Anyways, I just failed on the last mission. I wasnt able to kill those missles. I found it really odd how 1 missle at first killed 80 million, the next 10, and 1 missle even only did 15k....
Well..... not really a tip, more like a cheat.....Any tips?
You can edit the starting fleet files, and give you any ship you want, optionally carrying any number of any small craft if capable of doing so (Carrier, shipyard, mothership) Five Sajuuks can pretty much clear out anything, and if that don't work then 25 Motherships with about 25 Interceptors, 15 Bombers, 15 Corvettes and 10 Pulsar Corvettes per ship can.....
- 1v0ry_k1ng
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- Joined: 10 Mar 2006, 10:24
- Deathblane
- Posts: 505
- Joined: 01 Feb 2006, 01:22
I have to agree, this is the stupidest "invention" in RTS.1v0ry_k1ng wrote:I damn hate squad based RTS. "Its like having 100 ships!" no, its like having four ships, each of which as the animation of lots of little ones.
In this Warhammer 40k game it was semi-ok but in the new Command&Conquer they also have infantry squads. This leads to fights with like 50 soldiers on each side. Oh, those are really only 5 vs 5...
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
COH was fun as hell, more like. Sure WWII's been done to death, but this is one good RTS. I, Zoombie, have spoken.
And, Music, the original HW is a far better game. It's got a better plot, cooler ships, and just feels better. The only thing lacking are the graphics...but what are those compaired to fun?
And, Music, the original HW is a far better game. It's got a better plot, cooler ships, and just feels better. The only thing lacking are the graphics...but what are those compaired to fun?