NEW MAP: Two Hills
Moderator: Moderators
NEW MAP: Two Hills
http://www.fileuniverse.com/?page=showitem&ID=856
Medium deasert Map, More metal in the middle.
Lots of hills, However you can still get your land units through without to much hassel, aslong as you dont tell them to go over the hills... (which is the point of putting the hills there...)
Four Players.. prefrably 2 teams of 2. (Odds V Evens)
Someone was hammering on about no hilly maps...
Screenies:
1: MiniMap
2: Costal View
3: The Middle Ground
4: BATTLE
However... Once again I cant upload the thing... Its 14 Meg. Anyone got somewhere I can put it?
Will that upload still work Gnome?
Thanks.
aGorm
(Yes this Is one day late... It had snowed... so I had to redo the texture...)
Medium deasert Map, More metal in the middle.
Lots of hills, However you can still get your land units through without to much hassel, aslong as you dont tell them to go over the hills... (which is the point of putting the hills there...)
Four Players.. prefrably 2 teams of 2. (Odds V Evens)
Someone was hammering on about no hilly maps...
Screenies:
1: MiniMap
2: Costal View
3: The Middle Ground
4: BATTLE
However... Once again I cant upload the thing... Its 14 Meg. Anyone got somewhere I can put it?
Will that upload still work Gnome?
Thanks.
aGorm
(Yes this Is one day late... It had snowed... so I had to redo the texture...)
Last edited by aGorm on 01 Jun 2005, 23:06, edited 1 time in total.
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
I think he is saying that the hills don't look natural. Which has a bit of substance. Try variating their heights a bit, as well as variating the way they climb. Also try variating the texture (and by texture, I don't mean the image used, I mean the nature of the ground) to something more rugged, rather than being a smooth curve...