TA:WD
Moderator: Moderators
- BlackLiger
- Posts: 1371
- Joined: 05 Oct 2004, 21:58
Look at it this way: It proves your design is a realistic concept for a long range gunFanger wrote:That picture of that russian artillery unit up there scares me in its similiarity to my GD medium arty unit..
-http://cs.selu.edu/~ssmith/BB/files/screen502_209.jpg-
well, there is no amphibious/air transport at all temporarily...such will be future addition. In TA engine there were multi passenger uh-60 for nato but the new engine work differently so it has to be redonebma wrote:Hey, am I missing anything? There doesn't seem to be any amphibious/air transportation for NATO. It wasn't as fun playing on coastal maps lol, as it was entirely air combat
regards
maestro
WD co-leader
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- Posts: 241
- Joined: 09 Aug 2005, 15:41
me continuing the projectsubmarine wrote:@maestro:
is there anyone continuing ta:wd development atm? it would be great to have a new release...
but at slower pace...
reason is obvious : engine keep changing and gz is joining US army
Recent works are mostly background such as try to make EW rating for each plane (Ill use flare to model the EW/ECM capability) and that alone need lot reading....
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- Posts: 241
- Joined: 09 Aug 2005, 15:41
Oh if you get a chance congratulate GZ for me i had no idea!maestro wrote:me continuing the projectsubmarine wrote:@maestro:
is there anyone continuing ta:wd development atm? it would be great to have a new release...
but at slower pace...
reason is obvious : engine keep changing and gz is joining US army
Recent works are mostly background such as try to make EW rating for each plane (Ill use flare to model the EW/ECM capability) and that alone need lot reading....
I've toyed around with this mod and have to say it looks pretty nice when you start expirimenting with smoth's explosions and add a few missing pieces to the unit puzzle that aren't yet there. Would love to see more layers of tanks, fewer infantry types yet maybe add a mortar team (like in the '44 beta) for each side, maybe some riverines at the least for sea usage, and a severe re-structuring of the planes.
with planes fuel should really be added to differentiate some variants. it does need need a strip down though and i would agree that it needs more water based stuff... jeez even a light shipyard with some pt boats would be nice... also someone needs to go over the MOSPACT units and give units the amphibious tag that are amphibious in real life.