Map: Mars (Bigger Mars:WIP)
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Map: Mars (Bigger Mars:WIP)
Download!!! Now http://www.fileuniverse.com/?page=showitem&ID=829
I decided of shoot off into space and give mars a little visit.
here are a few photos I took !!Updated!!
http://homepages.ihug.co.nz/~ahayes25/T ... /Mars0.jpg
http://homepages.ihug.co.nz/~ahayes25/T ... /Mars1.jpg
http://homepages.ihug.co.nz/~ahayes25/T ... /Mars2.jpg
http://homepages.ihug.co.nz/~ahayes25/T ... /Mars3.jpg
http://homepages.ihug.co.nz/~ahayes25/T ... /Mars4.jpg
http://homepages.ihug.co.nz/~ahayes25/T ... /Mars5.jpg
32x16 is the current size configured for 4 players
needs major tweaking on the metalmap, sky colour and heightscale.
one nice little feature would be sandstorms!
See last Post for Screenshots of Bigger Mars
I decided of shoot off into space and give mars a little visit.
here are a few photos I took !!Updated!!
http://homepages.ihug.co.nz/~ahayes25/T ... /Mars0.jpg
http://homepages.ihug.co.nz/~ahayes25/T ... /Mars1.jpg
http://homepages.ihug.co.nz/~ahayes25/T ... /Mars2.jpg
http://homepages.ihug.co.nz/~ahayes25/T ... /Mars3.jpg
http://homepages.ihug.co.nz/~ahayes25/T ... /Mars4.jpg
http://homepages.ihug.co.nz/~ahayes25/T ... /Mars5.jpg
32x16 is the current size configured for 4 players
needs major tweaking on the metalmap, sky colour and heightscale.
one nice little feature would be sandstorms!
See last Post for Screenshots of Bigger Mars
Last edited by TARevenger on 05 Jun 2005, 03:58, edited 7 times in total.
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I got the heightmap and texture image from this site
http://www.space-graphics.com/index.html
I'm also downloading the earth texture and heightmap for miniearth @ 56k
as for epic size maps the max I can do at the momment is 32x sized maps.
not enough PC power
http://www.space-graphics.com/index.html
I'm also downloading the earth texture and heightmap for miniearth @ 56k
as for epic size maps the max I can do at the momment is 32x sized maps.
not enough PC power
Texture needs a ton of work in regards to quality/detail/uniformity. Such images of celestial entities are "patchworked" together, so as you can see, there's some very obvious seams along there, as well as the texture resolution and quality being in need of serious retouching. It look alright now, it'll look GREAT once you get those issues fixed.
dragon, I don't think his texture did that. I looks more like a bug that happens on some cards when you zoom way out. It happens on mine. I know it must happen to others.Dragon45 wrote:Texture needs a ton of work in regards to quality/detail/uniformity. Such images of celestial entities are "patchworked" together, so as you can see, there's some very obvious seams along there, as well as the texture resolution and quality being in need of serious retouching. It look alright now, it'll look GREAT once you get those issues fixed.
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a note about the texture is that in paint shop pro the mars texture is heaps better than what it looks like in spring so it's getting messed up during compiling.
i'll recompile it with the latest mapconv if it supports 32x16 textures
Edit: just recompiled with the new mapconv and still looks the same as the screenshots
i'll recompile it with the latest mapconv if it supports 32x16 textures
Edit: just recompiled with the new mapconv and still looks the same as the screenshots
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- GrOuNd_ZeRo
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Name Changed to just Mars
I updated the screenshots
modified the map to have a mars feel and adjusted the gravity to what should be mars gravity
is 140 gravity setting in other maps earth gravity?
see first post for links
modified the map to have a mars feel and adjusted the gravity to what should be mars gravity
is 140 gravity setting in other maps earth gravity?
see first post for links
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- Imperial Winter Developer
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