Absolute Annihilation 2.23
Moderator: Moderators
Yes. The strength of the Peewee is its high DPS. They suck at assaulting defenses, but if a small mob gets loose in your economy...Hellspawn wrote:I personally find peewes more useful then AKs. They can be use even in middle game in mix with other units due their high DPS. Enemy unit usually aims at most expensive unit first (correct me if I am wrong <_<) ignoring peewe which comes close and pwns. Not to mention that peewes on hill own everything ^^. I saw peewee beating 2 gators already. SO they aren't useless.
I'll definitely look into this sniper problem.
2) A handful of things you've said, such as needing 5 banthas to kill a krogoth, or that piece about lasers going through wreckage, have completely destroyed your credibility.
3 Banthas can destoy 1 krogoth, last I looked. The costs are roughly the same for the 3 as for 1 krog. And even if that's not the case, you've described it as reducing speedmetal's playability, so it's definitely not changing...
Added to topic: no speedmetal players allowed
added to first post:
Speedmetal and its derivatives reduce otherwise insightful critique to posts about how 30 krogoths shouldn't be able to destroy my 22 vulcans. Speedmetal is a completely different type of map and no posts relating to how AA plays on it will be tolerated. If you play speedmetal preferentially to "normal" maps, you're useless to the development process. Don't post here.
1) Don't play speedmetal.everything raneti said
2) A handful of things you've said, such as needing 5 banthas to kill a krogoth, or that piece about lasers going through wreckage, have completely destroyed your credibility.
3 Banthas can destoy 1 krogoth, last I looked. The costs are roughly the same for the 3 as for 1 krog. And even if that's not the case, you've described it as reducing speedmetal's playability, so it's definitely not changing...
Added to topic: no speedmetal players allowed
added to first post:
Speedmetal and its derivatives reduce otherwise insightful critique to posts about how 30 krogoths shouldn't be able to destroy my 22 vulcans. Speedmetal is a completely different type of map and no posts relating to how AA plays on it will be tolerated. If you play speedmetal preferentially to "normal" maps, you're useless to the development process. Don't post here.
Well said. Personally, I think Speedmetal is fine to play on, if you like that sort of thing - but complaining about AAs balance on SpeedMetal is just silly. Take this analogy: your car is meant to be driven, not used as a stove. If you find that using your engine block as a heating element results in food that smells vaguely of motor oil, you don't complain to the car company. You suck it up and admit that your car isn't really designed to cook KD andCaydr wrote:I'll definitely look into this sniper problem.
Added to topic: no speedmetal players allowed
added to first post:
Speedmetal and its derivatives reduce otherwise insightful critique to posts about how 30 krogoths shouldn't be able to destroy my 22 vulcans. Speedmetal is a completely different type of map and no posts relating to how AA plays on it will be tolerated. If you play speedmetal preferentially to "normal" maps, you're useless to the development process. Don't post here.
a: start using an oven instead of a car
b: just do it anyways accepting that your food will taste slightly of motor oil.
c: start designing a modified car with an engine block that doesn't make the food taste like motor oil.
K?
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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
Quit talking about speedmetal, I can feel my soul drifting away...
Anyways, the rings for Floating radar, and sonar, even advanced sonar look tiny.. I'm going to asume that they're actually as short as the rings represent, so yeh.. their ranges are pathetic, they don't even see past the Firing range of lvl1 subs or even barely past skeeter range acording to their rings lol.
Anyways, the rings for Floating radar, and sonar, even advanced sonar look tiny.. I'm going to asume that they're actually as short as the rings represent, so yeh.. their ranges are pathetic, they don't even see past the Firing range of lvl1 subs or even barely past skeeter range acording to their rings lol.
this is downright insulting lol, instigators fire over or through wreackage whatever graphics make no difference while flashes don't ; same way it fires through or overdragon teeth period2) A handful of things you've said, such as needing 5 banthas to kill a krogoth, or that piece about lasers going through wreckage, have completely destroyed your credibility.
talk about credibility lol, no wonder...
- Drone_Fragger
- Posts: 1341
- Joined: 04 Dec 2005, 15:49
Bull. Shit.raneti wrote:this is downright insulting lol, instigators fire over or through wreackage whatever graphics make no difference while flashes don't ; same way it fires through or overdragon teeth period2) A handful of things you've said, such as needing 5 banthas to kill a krogoth, or that piece about lasers going through wreckage, have completely destroyed your credibility.
talk about credibility lol, no wonder...
Nothing fires though wreckage, and the Instis and Flashes are the same height. Your credibility is now 0 in my books. Get out.
http://aaspring.tk
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Ehh.. page is borked. I'll look into it...
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Seems the entire Sourceforge hosted site network is down. It'll surely be fixed soon, SF is a huge company. Meanwhile, here are direct links:
http://sourceforge.net/project/showfile ... _id=453209
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Ehh.. page is borked. I'll look into it...
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Seems the entire Sourceforge hosted site network is down. It'll surely be fixed soon, SF is a huge company. Meanwhile, here are direct links:
http://sourceforge.net/project/showfile ... _id=453209