Draw-me-do

Draw-me-do

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

Moderators: MR.D, Moderators

User avatar
Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Draw-me-do

Post by Guessmyname »

I like to draw ocassionally

As you might notice, the style is a bit similar to that of EGS. This is mainly because I used the EGS sketch fillers to see how other people draw, erm, other people

The characters are my own.

Image

Image

Image
Thanks be to ImageShack for hosting the images!
User avatar
rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Post by rattle »

The last two guys seem to have a nail stuck in the back of their head. 8)
Well it's better than anything I could draw, at least on the computer.
User avatar
Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Post by Guessmyname »

They're actually communication devices. They just have them in their other ear
User avatar
KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

I dunno, it seems a bit simple and pretty uncoordinated. TBH I don't think it's good at all, it looks like you can barely draw something but not very well.
User avatar
Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Post by Guessmyname »

You lose a lot in the colouring process. Plus the fact that I have to ink the damn things in via GIMP's airbrush tool, and you can see how things can start to get quite, quite bad...

(For comparison, here is the original, just scanned from my notebook image)
Image
User avatar
KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

I'm thinking more about the proportions, they don't look that confident.

But yes, I can relate to the difficulties. I have a lot of trouble with drawing proper proportions as well and inking always looks shoddy when I do it. I know what I'm doing wrong with the proportions (not drawing the primitives first) but no idea what to do about the inking. *cough* *ack* *wheeze*

That's why I prefer modeling, much easier to do. And with normalmaps I can hide my shoddy texturing pretty well.
User avatar
Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Post by Guessmyname »

I know the basics of proportion. The problem is angles, and getting the primitive shapes right.

To that end, I know have a posable mannequin. I have made two drawings with it, but the head looks a bit... off... in both of them (that's not a pun or anything - they just look a bit odd. Like they don't quite fit). I also can't be bothered to ink them on the computer (though I have one scanned in)
User avatar
Zoombie
Posts: 6149
Joined: 15 Mar 2005, 07:08

Post by Zoombie »

I like the drawings, though they do look a bit basic. And draw-me-too, can I put some of the doodles I did up here for comparison and critique (But mostly cuase I like to show off...)
User avatar
Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Post by Guessmyname »

At least mine are currently better than the boxy made-in-paint one I have for an avatar. As long as I'm actually improving, I'm happy.
User avatar
aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Post by aGorm »

Dodeling is cooleo.

I like drawing to.

Image

Like thats my robot. Dam. (as in he's called DAM).

Also... big unfinished picture...

http://www.onebob.co.uk/darren/pics/bigshow.jpg

These are quite old now... I rekon I should try and do some stuff with my newer skills, but everying else is even less finished...

aGorm
User avatar
Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Post by Guessmyname »

...

git.
User avatar
Zoombie
Posts: 6149
Joined: 15 Mar 2005, 07:08

Post by Zoombie »

Grrr...pressed the submit, rather then preview...

Well, because aGorm has submitted pictures and GMN has submitted pictures, I will submit my own for analyasis and poking fun at.

http://img225.imageshack.us/my.php?image=teresadf7.jpg
User avatar
rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Post by rattle »

HAIRY TITS, UGH! :?

I could submit one of the numerous bastardizations and drawings of a famous celebrity from 1944 :P but I'd rather not, might be better that way.
PS: My avatar was hand drawn (in PS) as well but I guess that doesn't count.
User avatar
Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

Aww man, c'mon, her shoes are bigger than her tits...

And rattle, thats writing, not hair, lol...
User avatar
Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Post by Caydr »

Have you tried using higher resolution when drawing those, GMN? At about 300, you shouldn't get the pixelization around the color borders.
User avatar
Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Post by Argh »

A few random things- some physical, some simple hand-drawn, some 3D + Photoshop:

Image
Image
Image
Image
Image
Image
User avatar
FireCrack
Posts: 676
Joined: 19 Jul 2005, 09:33

Post by FireCrack »

Argh, that fist thing is a disgusting mosntrosity, purge it...
User avatar
mr sharpoblunto
Posts: 24
Joined: 12 Dec 2005, 03:47

Post by mr sharpoblunto »

Guessmyname wrote:You lose a lot in the colouring process
I disagree, You gain alot in the coluring process, in fact I think colouring goes a long way toward covering mediocre drawing skills (i.e in my case :-))

a pic I made
heres another
and, another
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Post by Warlord Zsinj »

Remind me why you aren't working for SWS again, argh? ;)
User avatar
Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Post by Argh »

@FireCrack: The physical version was purged two years ago. It no longer exists in the real world. I thought it was weirdly unique, but meh. I built it and painted it up in less than 24 hours, if that makes you happier, because at the time I was promoting one of my earlier projects. I had to throw them all away two years ago, though, because I moved into a much smaller space, and could no longer store them.

@Warlord: Because I am never working on a project that could be taken down with a single C&D ;)
Post Reply

Return to “Art & Modelling”