Jeez, I tell you, I wasn't expecting the spanish inquisition when I posted here

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look closer at places like where the feet are: http://spring.unknown-files.net/picture/3078/0/Warlord Zsinj wrote:I'm not seeing it on your morty, smoth?
it isn't to bad as far as poly count goes, 6 faced cylinders inside of the hole to hide the non-existent back faces.Warlord Zsinj wrote:If it's what I'm thinking, the geometry is quite complicated there to save the polycount, which is already quite high for a reasonably common unit. The holes are really just a flair, they make it more obvious that the wheels are actually turning, which is good.
why is it too many polies? How many units of this type will really be seen? what maybe 30-40? that isn't too much.Warlord Zsinj wrote:If you are saying you can solve it with a six sided box per wheel, I'm all ears. But if it's six side per hole, way too many polies. Seriously, it's really, really hard to see in-game, it's just a little bit more obvious in this still shot (even then it's hard to see, and only when you're looking at it closely).