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Smart Area Reclaim

Posted: 15 Aug 2008, 06:20
by aegis
Smart Area Reclaim:

When you area reclaim, it normally just grabs everything, no matter if you actually need energy or metal.
With this widget, when you area reclaim centered on a specific type of feature (energy or metal) it will only reclaim features of the type specified, starting with the ones closest to the unit.

In short: you won't reclaim metal when you need energy, and won't reclaim energy when you need metal.
You do this by basing an area reclaim around a feature with the type of resource you want to reclaim from.
This widget handles the rest.

v1.0
Basic functionality.

todo:
  • optimized reclaim sorting (don't zigzag)
  • resource prioritizing (if you're E stalling but have max M, go for E, and vice versa...)
  • for these, probably need to update after every reclaim
  • visual thingy?
  • hotkey to disable or enable
  • maybe a custom queue to look nicer

note: the center feature is decided by the base of the feature, even though you can reclaim from the top of a feature when your camera is at an angle
so use SelectionCircle or something and put your cursor inside the feature's base

Re: Smart Area Reclaim

Posted: 15 Aug 2008, 11:35
by BaNa
Thank you, it is these types of player-helping things that make spring win.

Re: Smart Area Reclaim

Posted: 15 Aug 2008, 13:18
by Crayfish
Wow, great idea. Does this look at your resource state and intelligently adjust to meet needs, or just keep going with the resource-type you started it on?

Re: Smart Area Reclaim

Posted: 15 Aug 2008, 16:44
by TradeMark
THANKS TO ME IT WAS MY IDEA!!!!! lol.

but yeah, its good.

this should be hardcoded in spring engine!

i still seek for that shortkey thing, SHIFT+ something = only metal and CTRL + something = only energy, etc.
because, sometimes i may want to reclaim EVERYTHING, to just clean the way for buildings and stufff.

Re: Smart Area Reclaim

Posted: 15 Aug 2008, 18:16
by manolo_
TradeMark wrote:THANKS TO ME IT WAS MY IDEA!!!!! lol.

but yeah, its good.

this should be hardcoded in spring engine!

i still seek for that shortkey thing, SHIFT+ something = only metal and CTRL + something = only energy, etc.
because, sometimes i may want to reclaim EVERYTHING, to just clean the way for buildings and stufff.
├â┬Âhm no :D
you: Post subject: Area reclaim: only metal or energy? PostPosted: 13 Aug 2008, 11:45

me: Post subject: Request: just reclaim metal lua PostPosted: 01 Jul 2008, 00:11

:P :P :P

Re: Smart Area Reclaim

Posted: 15 Aug 2008, 18:28
by TradeMark
WHAT, no, i gave this idea like year ago, but nobody responded or smthing


anyways, i was just being trollish/sarcastic, just nevermind me. i dont care who the fuck made the idea at the first place.

Re: Smart Area Reclaim

Posted: 15 Aug 2008, 19:39
by UAF
TradeMark wrote:anyways, i was just being trollish/sarcastic, just nevermind me. i dont care who the fuck made the idea at the first place.
As lonsg as it was you, right? :wink:

Re: Smart Area Reclaim

Posted: 15 Aug 2008, 19:49
by aegis
trademark: it still reclaims everything if you don't center the area reclaim on a tree or rock

Re: Smart Area Reclaim

Posted: 15 Aug 2008, 21:03
by Gota
Awsome.

Re: Smart Area Reclaim

Posted: 15 Aug 2008, 21:44
by TradeMark
aegis wrote:trademark: it still reclaims everything if you don't center the area reclaim on a tree or rock
wait, what distinguish tree from rock? yeah the metal or energy

so you mean, when i press area reclaim, without pressing it on a object, it reclaims everything?

Re: Smart Area Reclaim

Posted: 15 Aug 2008, 21:45
by Hoi
if you do it on a corpse, it will reclaim all corpses, if you do it on a tree, it will reclaim all trees, ect

Re: Smart Area Reclaim

Posted: 15 Aug 2008, 21:55
by very_bad_soldier
Sounds great! Nice1!

Re: Smart Area Reclaim

Posted: 16 Aug 2008, 06:01
by TradeMark
UAF wrote:
TradeMark wrote:anyways, i was just being trollish/sarcastic, just nevermind me. i dont care who the fuck made the idea at the first place.
As lonsg as it was you, right? :wink:
i do not fucking care okay
Hoi wrote:if you do it on a corpse, it will reclaim all corpses, if you do it on a tree, it will reclaim all trees, ect
yeah thats my point, what if i want to reclaim EVERY FUCKING THING no matter what? (forgive my bad language, i dont mean bad).

Re: Smart Area Reclaim

Posted: 16 Aug 2008, 07:43
by Gnomre
That's already been answered, jackass

Re: Smart Area Reclaim

Posted: 16 Aug 2008, 15:27
by TradeMark
yeah but then i cant just click on a feature. nevermind.

Re: Smart Area Reclaim

Posted: 16 Aug 2008, 15:30
by Hoi
:/ click reclaim hover mouse over corpse hold shift hold left mouse and drag, simple

Re: Smart Area Reclaim

Posted: 16 Aug 2008, 15:48
by Otherside
trademark stop trying to claim its your brainwave. Everyone has wanted or talked about something like this for ages it just took someone with some LUA knowledge to do it. You did nothing so stop trying to take credit.

good work aegis

Re: Smart Area Reclaim

Posted: 16 Aug 2008, 15:56
by TradeMark
it was just a joke...

Re: Smart Area Reclaim

Posted: 16 Aug 2008, 17:10
by Otherside
TradeMark wrote:it was just a joke...
just cause your maps are a joke not everything you say or do is taken as a joke.

aegis whens the next version out so it can be implemented in CA

Re: Smart Area Reclaim

Posted: 16 Aug 2008, 18:56
by aegis
what meta keys should I use for enable/disable/force a certain resource?