version 84.0 & 85.0 FAQ
Posted: 24 Nov 2011, 12:41
Spring crashes at start:
launch spring manually, go to edit settings, and set LoadingMT = 0
Refreshing map/game list in Springlobby does not work. Still unsynced after downloading.
Bug: http://projects.springlobby.info/issues/1641
Restart the lobby and list will be refreshed. If you are sure that you have downloaded the map, you can forcestart the match despite being shown as "unsynced"
Constant struttering under linux (pulseaudio & EAX):
open "/etc/openal/alsoft.conf", replace "#excludefx =" with "excludefx = eaxreverb"
Bad performance ingame:
if you're using IceUI widget, turn it off
try "/dynamicsun" and "/advmapshading"
The terrain is blocky / unwatchable:
send "/set AdvMapShading 0" and restart spring
the camera is slow, and ignores scroll speed:
default camera has changed, to set back the original, send /set CamMode 2 and restart spring
people in my host cannot reconnect, or join midgame, or timeout kick is broken:
delete the lines in ~/.springrc or springsettings.cfg that start with:
ReconnectTimeout
NetworkTimeout
InitialNetworkTimeout
LinkBandwith
My D-Gun hotkey doesn't work anymore:
the command has been renamed to manualfire, if you use the default command, it has been renamed automatically, if you binded dgun to another key, rename the command to manualfire
F3 hotkey is broken
spring bug, nothing can be done at the moment
Using camera hotkeys also switches map visualization
you can fix by editing uikeys.txt, removing the Any+ prefix in the offending Fn keybindings
I don't get warning sounds anymore for units being attacked
it used to be an hardcoded engine functionality, it has been removed, a widget has to be written to replace it
Replays are not saved/replay list in springlobby or TASCclient is emptyPlayed games are still recorded. How to watch them see here: http://springrts.com/wiki/Spring_Replays
--------------
-------------- Spring 85.0--------------
--------------
unit grouping via number keys does not work:
http://springrts.com/phpbb/viewtopic.php?f=11&t=27358
units bounce around in hiliarious ways:
known problem, wait for engine and game devs to fix it.
BA7.60-specific problems:
All the problems below can be fixed by upgrading to latest version of BA
I resigned and the game continues to go:
the mod needs to update the game end gadget
I cannot see start boxes or positions:
Spring doesn't ship anymore with any widget activated by default
copy the widgets from the example folder into LuaUI\Widgets
Nanos don't work automatically:
see above
antinukes & nukes don't stockpile automatically:
see above
post others problems with BA in the BA forum
launch spring manually, go to edit settings, and set LoadingMT = 0
Refreshing map/game list in Springlobby does not work. Still unsynced after downloading.
Bug: http://projects.springlobby.info/issues/1641
Restart the lobby and list will be refreshed. If you are sure that you have downloaded the map, you can forcestart the match despite being shown as "unsynced"
Constant struttering under linux (pulseaudio & EAX):
open "/etc/openal/alsoft.conf", replace "#excludefx =" with "excludefx = eaxreverb"
Bad performance ingame:
if you're using IceUI widget, turn it off
try "/dynamicsun" and "/advmapshading"
The terrain is blocky / unwatchable:
send "/set AdvMapShading 0" and restart spring
the camera is slow, and ignores scroll speed:
default camera has changed, to set back the original, send /set CamMode 2 and restart spring
people in my host cannot reconnect, or join midgame, or timeout kick is broken:
delete the lines in ~/.springrc or springsettings.cfg that start with:
ReconnectTimeout
NetworkTimeout
InitialNetworkTimeout
LinkBandwith
My D-Gun hotkey doesn't work anymore:
the command has been renamed to manualfire, if you use the default command, it has been renamed automatically, if you binded dgun to another key, rename the command to manualfire
F3 hotkey is broken
spring bug, nothing can be done at the moment
Using camera hotkeys also switches map visualization
you can fix by editing uikeys.txt, removing the Any+ prefix in the offending Fn keybindings
I don't get warning sounds anymore for units being attacked
it used to be an hardcoded engine functionality, it has been removed, a widget has to be written to replace it
Replays are not saved/replay list in springlobby or TASCclient is emptyPlayed games are still recorded. How to watch them see here: http://springrts.com/wiki/Spring_Replays
--------------
-------------- Spring 85.0--------------
--------------
unit grouping via number keys does not work:
http://springrts.com/phpbb/viewtopic.php?f=11&t=27358
units bounce around in hiliarious ways:
known problem, wait for engine and game devs to fix it.
BA7.60-specific problems:
All the problems below can be fixed by upgrading to latest version of BA
I resigned and the game continues to go:
the mod needs to update the game end gadget
I cannot see start boxes or positions:
Spring doesn't ship anymore with any widget activated by default
copy the widgets from the example folder into LuaUI\Widgets
Nanos don't work automatically:
see above
antinukes & nukes don't stockpile automatically:
see above
post others problems with BA in the BA forum