Dune?
Posted: 13 Jun 2006, 22:21
Is there anyone that's trying to make some kind of Dune look alike mod?
That's something that I'd love to see
That's something that I'd love to see

Either way, Dune's gameplay is only trivially different from C&C, and there is at least one C&C mod I saw in development. And really, the basic necessity is just a "reclaim-only" nanos - you wouldn't have them returning to base, but otherwise you'd have harvesters there. Just fill maps up with non-obstructing features for spice.smoth wrote:there have been a few threads about it. however, we have no way to create spice patches or resource gathering units. Also there are no neutral characters for mapping. If/when we get this we will have the capability to make a dune mod.
smoth wrote:there have been a few threads about it. however, we have no way to create spice patches or resource gathering units. Also there are no neutral characters for mapping. If/when we get this we will have the capability to make a dune mod.
I got late from my bus home today and i had some brainstorming about Dune and a Dune mod and i came out with some ideas that involve both the original Dune books AND some parts of the C&C wayFanger wrote:There are 2 ways you can go about making a mod of DUNE.. you can either follow the books in which case Spring is a terrible engine to do it in.. or your can go the gay C&C way and just be a C&C with and look alike... your choice..
no it doesnt. it produces a explosion (or doesnt) of a random size and power (and as i said, it might not even explode).but when struck by a laser weapon it would produce an explosion the size of a small atomic weapon)
Except that that thing doesn't actually workSean Mirrsen wrote:In the latest Spring versions, it IS possible to control a unit's speed via script. So, the mod isn't that impossible.
the PERIL of explosive pyrotechnics if the laser beam intersected with a HOT shield. Lasguns would knock them down, but lasguns were expensive and notoriously cranky of maintenance--and there was always the peril of explosive pyrotechnics if the laser beam intersected a hot shield
Hmm seems it WILL explode, but the SEVERITY of the explosions vary, meh...i was half rightThe fact that feedback from a shield would explode both lasgun and shield did not bother the Harkonnens. Why? A lasgun-shield explosion was a dangerous variable, could be more powerful than atomics, could kill only the gunner and his shielded target.
The unknowns here filled her with uneasiness.
A few things I'd do to "improve" the faithfullness, similar to earlier suggestion:Sleksa wrote:Well its 99.999% impossible to do a mod that 's faithful towards the book . . .
I was just having a (retarded) idea Dont flay me alive :'(
That was in the Brian Herbert books right?Sleksa wrote:In the books a reverend mother put Tio Holzmann to test this possibility, by shielding up an asteroid and shooting at it with a lasgun, but it did nothing.
he was killed by a rebel with a lasgun while wearing a shield and the explosion devastated his entire state