MOSAIC - Modular Ordanance Standardization Artifact Intelligence Conflicts - Page 6

MOSAIC - Modular Ordanance Standardization Artifact Intelligence Conflicts

Modular Ordinance Symmetric Automated Intelligence Conflicts

Moderators: Moderators, Content Developer

User avatar
PicassoCT
Journeywar Developer & Mapper
Posts: 10430
Joined: 24 Jan 2006, 21:12

Re: MOSAIC - Modular Ordanance Standardization Artifact Intelligence Conflicts

Post by PicassoCT »

Image
Attachments
screen00138.jpg
User avatar
PicassoCT
Journeywar Developer & Mapper
Posts: 10430
Joined: 24 Jan 2006, 21:12

Re: MOSAIC - Modular Ordanance Standardization Artifact Intelligence Conflicts

Post by PicassoCT »

I got the city placement modified.. so now it has cityblocks and a more natural looking inner city..

Image
Attachments
screen00157.jpg
screen00158.jpg
screen00159.jpg
User avatar
PicassoCT
Journeywar Developer & Mapper
Posts: 10430
Joined: 24 Jan 2006, 21:12

Re: MOSAIC - Modular Ordanance Standardization Artifact Intelligence Conflicts

Post by PicassoCT »

So everyone say hello to eric.
Image
Eric is the first of the western culture models. He migth be a terrorist, a extremist- or just a normal citizen.

Now all we need is another female version.
Some delivey youth.(wmd)
Some elderly. (wmd)
And the game can be played with western cities.
Attachments
Eric.jpg
screen00160.jpg
User avatar
PicassoCT
Journeywar Developer & Mapper
Posts: 10430
Joined: 24 Jan 2006, 21:12

Re: MOSAIC - Modular Ordanance Standardization Artifact Intelligence Conflicts

Post by PicassoCT »

Replay of a crash
Attachments
20211018_193913_Desert_Plateaus_105.sdfz.7z
(186.39 KiB) Downloaded 5 times
User avatar
PicassoCT
Journeywar Developer & Mapper
Posts: 10430
Joined: 24 Jan 2006, 21:12

Re: MOSAIC - Modular Ordanance Standardization Artifact Intelligence Conflicts

Post by PicassoCT »

So i arrived at Version 0.811 and would greatly appreciate some feedback.

In particular if anyone would try at the Raid-Mini Game in a Multiplayer match and post the replay link, that would be great.

Have a great week.
Image
Attachments
screen00219.jpg
User avatar
PicassoCT
Journeywar Developer & Mapper
Posts: 10430
Joined: 24 Jan 2006, 21:12

Re: MOSAIC - Modular Ordanance Standardization Artifact Intelligence Conflicts

Post by PicassoCT »

So what happens, if you try to cull the graph? Meaning, your operative has recruited people in the city- and now you take it outside the city- and shoot it?

Well, he releases all his knowledge - into a dead drop. He who gets too it first, learns about all this figure has been up to.

And the icon looks like this
Image
Attachments
screen00227.jpg
Post Reply

Return to “MOSAIC”