I'll miss the cute little brown blump of a rezzer, but these new models look great!
Also answering a few months late:
I've never seen huge advantage from having the "best" widgets. Compared to SC, BA has much less microing required - it's possible for a human to reach maximum useful amount of commands per second even without widgets. At that point, additional widgets are just of a marginal use.Rumpelstiltskin wrote: cause of lua scripts that were not controlled by BA but by individuals where the ones who had the right lua had a huge advantage
Those points are worked on. There's a BA website (balancedannihilation.org) but people didn't immigrate there - BAR is its second chance. And I bet someone's already doing an installer for BAR.Rumpelstiltskin wrote:and the fact there is no installer or website to quickly get the game and start playing it
Has been/is being fixed.Rumpelstiltskin wrote:cause of the annoying keybinding system that was left to text file editing.
Yeh! I think that if people, when BAR comes out, make a bit of noise about it, nudge their RTS-playing friends, their other gaming communities and so on, there's a real chance at making BAR a relatively big thing. ^^scifi wrote:I sort of agree with Basic.
The real advantage of having new graphics its the fact BA is having a new launch a new name, i doubt you could do the same with a balance rework.
With that said, normaly people dont come back to a game just because of shiny new graphics if the reasons for leaving havent been adressed. But this is Spring i bet a lot of people will come back to check how BAR is doing.