Springlobby connect window improvements - Page 4

Springlobby connect window improvements

Moderators: Moderators, Lobby Developers

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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Springlobby connect window improvements

Post by Forboding Angel »

It's a lobby, not a game?
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MasterBel2
Posts: 347
Joined: 11 Apr 2016, 12:03

Re: Springlobby connect window improvements

Post by MasterBel2 »

Imho the lobby icon should convey two pieces of information: Spring, and multiplayer, which I'd tend to associate a world with… ? I understand that you're trying to indicate that with the multiple people but imo more effective would be replacing the circle with a world – it's a little more concise and instantly recognisable? How would that work?
gajop
Moderator
Posts: 3051
Joined: 05 Aug 2009, 20:42

Re: Springlobby connect window improvements

Post by gajop »

Normal Spring icon is fine imo
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Springlobby connect window improvements

Post by Forboding Angel »

Image
Attachments
SpringIconmkII - Weblobby.png
(162.82 KiB) Not downloaded yet
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ThinkSome
Posts: 387
Joined: 14 Jun 2015, 13:36

Re: Springlobby connect window improvements

Post by ThinkSome »

Forboding Angel wrote: 29 Jul 2018, 22:22
Now we have planet(s), yay! Only missing machines and war.
raaar
Metal Factions Developer
Posts: 1094
Joined: 20 Feb 2010, 12:17

Re: Springlobby connect window improvements

Post by raaar »

you could say the sun aura is an explosion, therefore it has the "war" flavour too.
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PicassoCT
Journeywar Developer & Mapper
Posts: 10450
Joined: 24 Jan 2006, 21:12

Re: Springlobby connect window improvements

Post by PicassoCT »

You call that a logo? That is a 2 dimensional picture..
Image
This is a logo
springlogo.7z
(181.54 KiB) Downloaded 16 times
PS: Give the planet a crack
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