SpringLobby battlelist improvements - Page 3

SpringLobby battlelist improvements

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raaar
Metal Factions Developer
Posts: 1094
Joined: 20 Feb 2010, 12:17

Re: SpringLobby battlelist improvements

Post by raaar »

here's a pic of the battle list with the colours less saturated and brighter. I've also replaced one of the blueish tones with orange.

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Last edited by raaar on 31 May 2019, 21:28, edited 1 time in total.
raaar
Metal Factions Developer
Posts: 1094
Joined: 20 Feb 2010, 12:17

Re: SpringLobby battlelist improvements

Post by raaar »

I've updated the pull request to solve the remaining request from Abma.

merge merge merge!
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Jools
XTA Developer
Posts: 2816
Joined: 23 Feb 2009, 16:29

Re: SpringLobby battlelist improvements

Post by Jools »

I don't like the sword image to signify battle. This is not a medieval jousting game, but instead robots are fighting each other. Remove the symbol and use words instead.
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Jools
XTA Developer
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Joined: 23 Feb 2009, 16:29

Re: SpringLobby battlelist improvements

Post by Jools »

I don't like the sword image to signify battle. This is not a medieval jousting game, but instead robots are fighting each other. Remove the symbol and use words instead.
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PicassoCT
Journeywar Developer & Mapper
Posts: 10450
Joined: 24 Jan 2006, 21:12

Re: SpringLobby battlelist improvements

Post by PicassoCT »

This double post has the kilo jools.

Sincerely symbols like swords are universal and shorter.

Live auto comment on the game would be great. Dotwar preview would be cool
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ThinkSome
Posts: 387
Joined: 14 Jun 2015, 13:36

Re: SpringLobby battlelist improvements

Post by ThinkSome »

Jools wrote: 30 May 2019, 12:18 I don't like the sword image to signify battle. This is not a medieval jousting game, but instead robots are fighting each other. Remove the symbol and use words instead.

Using words makes the column much wider than necessary. Instead you could provide better icons for the columns.
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Jools
XTA Developer
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Joined: 23 Feb 2009, 16:29

Re: SpringLobby battlelist improvements

Post by Jools »

But you still need some width for the content in the column, which has words. So why not words in the heading. Also, the sword symbol is bad. Use a gun then.
raaar
Metal Factions Developer
Posts: 1094
Joined: 20 Feb 2010, 12:17

Re: SpringLobby battlelist improvements

Post by raaar »

use lightsabers instead of swords.
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PicassoCT
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12

Re: SpringLobby battlelist improvements

Post by PicassoCT »

A sword communicates Battle, since the dawn of time.Its one of the few symbols that is cross cultural.. grow up.
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Jools
XTA Developer
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Joined: 23 Feb 2009, 16:29

Re: SpringLobby battlelist improvements

Post by Jools »

PicassoCT wrote: 05 Jun 2019, 19:31 A sword communicates Battle, since the dawn of time.
That can't be true. Swords weren't invented until iron working was discovered.
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6240
Joined: 29 Apr 2005, 01:14

Re: SpringLobby battlelist improvements

Post by FLOZi »

The bronze age would like a word with you.
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PicassoCT
Journeywar Developer & Mapper
Posts: 10450
Joined: 24 Jan 2006, 21:12

Re: SpringLobby battlelist improvements

Post by PicassoCT »

obsidian sharpened would like a shave with you..
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