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Re: SpringLobby 0.268 released!

Posted: 11 Dec 2019, 21:37
by abma
released 0.268
- add support for showing client versions per user
- remove cpu info support
- fix #894 (unhandled exception & other errors when typing LEAVE commands into the server window)
- fix #920 (fix start button logic)
- implement multi version support for relayhost
- lobby protocol updates
- update prdownloader: fix rapid caching check / fix rapid downloads with very small repos (<8 files)
- migrate website to https://springlobby.springrts.com/

Re: SpringLobby 0.269 released!

Posted: 19 Dec 2019, 11:33
by abma
released 0.269:

- don't send deprecated compatibility flags to lobby server
- fix #936: missing file in archive
- update a lot of links to new homepage https://springlobby.springrts.com/

Re: SpringLobby 0.270 released!

Posted: 19 Jun 2020, 22:24
by abma
released 0.270:
- add newbie (default) gui which hides a lot of advanced settings: edit->lobby preferences -> general -> gui user level
- improve error handling
- use https for rapid downloads
- use <filesystem> in several places, this requires gcc >= 8
- fix #922: fix logfile cannot be opened on fresh install
- fix #297: add "download engine" to replay context menu
- fix #284: rejoin last battle on reconnect
- fix #898: no engine found for some demos
- show infolog.txt on crash / offer to open bug report link
- convert dialogs to wxformbuilder: ConnectWindow, HostBattleDialog
- grey out empty battles in battlelist
- fix finished downloads not reporting 100% of state in download tab
- fix #940: connecting hangs to server when tls 1.3 is used
- grey out battles with no players in battle list
- convert some dialogs to wxformbuilder

Re: SpringLobby 0.270 released!

Posted: 20 Jun 2020, 14:32
by FLOZi
https://i.imgur.com/riqVZ8C.png

Got one of these for each game I have (quite a few!) when S44 autohost updated to new version and I started download as prompted.

edit: a few hours later, tried to update again, same issue plus

https://i.imgur.com/pZaLNpN.png

and

https://i.imgur.com/t5qeycl.png

Re: SpringLobby 0.270 released!

Posted: 21 Jun 2020, 00:07
by abma
thanks for reporting, both should be fixed by: https://github.com/spring/pr-downloader ... 6fff696c61

Re: SpringLobby 0.270 released!

Posted: 24 Jun 2020, 23:11
by BratE9000
After completing update from .268 to .270, everything seemed to work fine. However, now I cannot connect to server. The "Connect to server" pop-up window says "Already logged in." Tried logging in and out, restart, etc.

Windows 10, used automatic install from SpringLobby prompt and downloaded and ran installer.

Any suggestions?

Thanks!

Re: SpringLobby 0.270 released!

Posted: 25 Jun 2020, 07:18
by abma
BratE9000 wrote: 24 Jun 2020, 23:11 After completing update from .268 to .270, everything seemed to work fine. However, now I cannot connect to server. The "Connect to server" pop-up window says "Already logged in." Tried logging in and out, restart, etc.
this usually happens when there is an other springlobby session still open. did you check the taskmanager if there is a springlobby.exe process still running?

Re: SpringLobby 0.270 released!

Posted: 17 Jul 2020, 18:08
by FLOZi
When automatically rejoining an autohost after !rehost, the modoptions pane does not refresh correctly, even after the game is updated. I have to leave and reenter.

https://i.imgur.com/0fOH9Pa.png

Re: SpringLobby 0.271 released!

Posted: 21 Dec 2020, 14:53
by abma
released 0.271:
- use platform specific download path for the spring engine: linux32/linux64/windows32/windows64/macosx
- use platform specific config file sections to store spring engine paths
- add ignore/unignore to user right-click menu
- fix game / map info caching not working for games / maps with special chars
- add engine crash upload dialog
- fix crash because of channel/user bridge support
- fix a lot of minor auto downloader bugs

Re: SpringLobby 0.271 released!

Posted: 23 Dec 2020, 15:45
by PicassoCT
Pro.. gress
Nice :D

Re: SpringLobby 0.271 released!

Posted: 11 Mar 2021, 04:25
by dizekat
I was trying to build it from source, but I'm getting a bunch of errors from wxFormBuilder and ultimately a segfault in it... which wxFormBuilder version I'm supposed to use?

Re: SpringLobby 0.273 released!

Posted: 21 Aug 2021, 20:57
by abma
dizekat wrote: 11 Mar 2021, 04:25 I was trying to build it from source, but I'm getting a bunch of errors from wxFormBuilder and ultimately a segfault in it... which wxFormBuilder version I'm supposed to use?
sorry, missed this post. you don't need to install wxFormBuilder, the created files are in the repository.

for creating these i currently use wxFormBuilder v3.9.0.

Re: SpringLobby 0.273 released!

Posted: 21 Aug 2021, 20:58
by abma
springlobby 0.273 released: (0.272 was to broken and was never released)

## 0.273
- change download api url to https://springfiles.springrts.com/json.php
- remove partial download support
- fix downloads without pieces

## 0.272
- fix #985: fix crash when more battlestartrects are defined as users
- fix #854: GetMapOptionCount: ... could not open file MapOptions.lua error message on some maps
- fix #996: use after free when bot in battle is removed
- replace boost/thread with c++17
- make TLS mandatory (requires openssl)

Re: SpringLobby 0.273 released!

Posted: 22 Aug 2021, 18:56
by raaar
Nice, fixes related to download issues.

The annoying "mapoptions.lua" related popup fixed too!

yay :)

Re: SpringLobby 0.273 released!

Posted: 23 Aug 2021, 18:13
by Teifion
Does this mean SpringLobby is going to be updating more often again or is it considered stable with bug fixes only?

Re: SpringLobby 0.273 released!

Posted: 23 Aug 2021, 18:46
by abma
as i'm the only active maintainer with to few time: it will be very likely bugfixes only.

Re: SpringLobby 0.274 released!

Posted: 10 Jan 2023, 15:07
by abma
## 0.274
- delete springlobby log files older than 7 * 24 hours( /General/MaxLogFileage )
- update prd: some unicode path fixes / crashes

Re: SpringLobby 0.274 released!

Posted: 13 Jan 2023, 11:24
by Picassino
Thanks for maintaining