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Re: Random WIP

Posted: 13 Jul 2011, 15:28
by FLOZi
Thanks for the explanation jk :-)

Re: Random WIP

Posted: 13 Jul 2011, 16:34
by MElvinVM
Moar boats
Image

Re: Random WIP

Posted: 13 Jul 2011, 16:41
by KaiserJ
agreed; thanks JK

edit: sweet boat

Re: Random WIP

Posted: 13 Jul 2011, 19:39
by yuritch
Speaking of boats:
Image
Scheer.png
(136.15 KiB) Downloaded 2 times

Re: Random WIP

Posted: 13 Jul 2011, 22:00
by manolo_
have fun with uvmapping it :D

Re: Random WIP

Posted: 13 Jul 2011, 22:31
by PicassoCT
uvw-mapping betta than sex, thats why so many nerdz digg it ;)

Re: Random WIP

Posted: 14 Jul 2011, 03:20
by smoth
Image
I think i am going to get rid of the secondary fire ring... meh.look random stuff.

Re: Random WIP

Posted: 14 Jul 2011, 04:18
by Guessmyname
I kinda like 'em actually.

Re: Random WIP

Posted: 14 Jul 2011, 18:11
by SirArtturi
Mmm... smothy!

Re: Random WIP

Posted: 14 Jul 2011, 18:57
by FLOZi
Looks great Smoth, are those using CSimpleGroundflash?

Re: Random WIP

Posted: 14 Jul 2011, 19:26
by smoth
Yes, doing some experimentation with it

Re: Random WIP

Posted: 14 Jul 2011, 22:58
by KaiserJ
yuritch i'm always very impressed with your models. clearly lots of love and care goes in; good use of polies and always very polished and complete IMO. (i wish i were able to steal some of this attitude for my own work ;) )

smoth i personally like the look of the outside ring but i guess its a bit different when it's animated so i'll trust your judgement. nice stuff tho as always

Re: Random WIP

Posted: 15 Jul 2011, 00:40
by smoth
not the outside ring but the secondary ring that is caused by the standard ground flash. The outside ring is great.

http://www.youtube.com/watch?v=xKfwOsA1dLM here

Re: Random WIP

Posted: 15 Jul 2011, 09:27
by d-gun
they look nice..however its 2011 and theres no way to fix texture clipping into terrain?

Re: Random WIP

Posted: 15 Jul 2011, 11:36
by AF
That look great smoth! My only query is why the projectiles are green but the sfx are golden?

Re: Random WIP

Posted: 15 Jul 2011, 14:50
by smoth
d-gun wrote:they look nice..however its 2011 and theres no way to fix texture clipping into terrain?
What is clipping? Watch it in hd maybe?
AF wrote:That look great smoth! My only query is why the projectiles are green but the sfx are golden?
/me points at thread title.

Re: Random WIP

Posted: 15 Jul 2011, 15:30
by MElvinVM
Image

Re: Random WIP

Posted: 15 Jul 2011, 19:13
by d-gun
I added arrows to show what I mean. see where theres a hard edge? the texture is getting cut off where it meets the terrain. i've seen this in pretty much every asplosion in spring...its quite distracting

http://img695.imageshack.us/img695/104/screen00104.jpg

Re: Random WIP

Posted: 15 Jul 2011, 19:48
by MElvinVM
Image

8) russian 8)

Re: Random WIP

Posted: 15 Jul 2011, 19:49
by rattle
explosions look good but isn't it time to replace the bullet models with proper sprites?
MElvinVM wrote:8) russian 8)
no hammer & sickle?