Maybe i will do that but but remeber that i am not that Great modeller and 2D Artist i am just doing that all with my Freetimeknorke wrote:Karl:
nice you are still working on KKND.
i think the reason why your machine shop model looks a bit bland compared to the original is because the old game used high poly models then rendered as sprites and maybe more details added by pixel artists.
Now your 3D model has many plane surfaces and so with close zoom the feel is very different. The original also all these metalic pipe things going over the building what your model does not have.
I think with a good texture and the screenshot resized to 100x100 like the original sprites your model would look quite similiar.
It is just the 2D<->3D difference I think. When looking at the screenshots from the Generals mod, the game did not seem like KKND at all. Only when I saw some signature units (like the big tank thats also in the intro movie) i recognized it as kknd.
i will compensate the look with textures maybe a bit more detail.
But i will look further to make it looks more it is build off or reinforced (or whatever the hell the pipes where made) Pipes
it's a bit hard to remodell these because especially compared with Westwood nearly all units and Structure you can see in a video!
wich the case of KKnD isn't. And its a bit Hard to imagine that in 3D especially the inner room. and Remeber my Mod/Game (or how ever you will name it) is set in the time between KKnD 1 and KKnD Krossfire so this is why i am making them a bit different or making it "Better" in my opinions.
Also the first the Very Pre-Alpha of this mod wasn't nothing productive alot of template units nothing to show much
The Mod is slowly close to Pre-Alpha stage