Random WIP 2006-2011 - Page 68

Random WIP 2006-2011

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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DZHIBRISH
Posts: 357
Joined: 16 Mar 2007, 22:28

Post by DZHIBRISH »

liked the model and texture.. but if your not peased with the "face" i say just strech the yellow thing.

________
|_______| make it look like this..maybe even a bit thinner and get rid of the face feeling all together.
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Re: Random WIP

Post by Snipawolf »

Heh heh heh. Two and a half hours of work (counting me play testing SB with peet twice) to make this. I nicknamed it the Seeker because I really couldn't think of anything else to call it currently.

Image

Image

Image

778 faces. I could optimize it more, but it is a nice first try for an airplane. (Actually, my second or third, I forgot. This is the first plane I have done in months, maybe it isn't too hard to model them after all.)
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kiki
Posts: 859
Joined: 05 Nov 2007, 03:06

Re: Random WIP

Post by kiki »

What is it for? It looks like it could be some cool gunship or transport for core in a TA mod. It also looks like something from Gundam.

Its very cool. THe front fender thing could be some sort of weapon itself, looks like something suitable for lightening.
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Re: Random WIP

Post by Snipawolf »

With several additions and changes, it is up to 942 triangles.

It is for my own mod/game. It will fill the role of close air support. More or less, its job is to sweep though the field destroying resistance. If you are going through a defensive line, supplement your army with these. In times of need when you don't have a ground force capable of destroying the AA, these can take the job, provided the enemy doesn't have many fighters roaming about.

Image

Image

Also, about it looking Gundam-ish, that is probably because it has a lot of parts and pieces, coupled with fairly small wings for something of its size.
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kiki
Posts: 859
Joined: 05 Nov 2007, 03:06

Re: Random WIP

Post by kiki »

looks even better now. keep up the good work. btw, what are u planning to do for texturing this?
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Re: Random WIP

Post by Snipawolf »

Planning for texturing? Not sure, I may deviate from the blue/metal/team color mix of ground forces for Humans. I would've answered sooner, but trying to boot windows on a comp with no floppy or CD/dvd drive is challenging, it has consumed all of my time recently.
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Treeform
Posts: 99
Joined: 13 Sep 2006, 07:42

Re: Random WIP

Post by Treeform »

Image
jethro remake
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Pressure Line
Posts: 2283
Joined: 21 May 2007, 02:09

Re: Random WIP

Post by Pressure Line »

Image

for something im somewhat working on... not sure if its ever gonna turn into something. heavily modified from one of Fangs GD helicopters, under 500 tris with just the skids to model.
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kiki
Posts: 859
Joined: 05 Nov 2007, 03:06

Re: Random WIP

Post by kiki »

Snipawolf wrote:Planning for texturing? Not sure, I may deviate from the blue/metal/team color mix of ground forces for Humans. I would've answered sooner, but trying to boot windows on a comp with no floppy or CD/dvd drive is challenging, it has consumed all of my time recently.
lulz
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Fanger
Expand & Exterminate Developer
Posts: 1509
Joined: 22 Nov 2005, 22:58

Re: Random WIP

Post by Fanger »

Thats an OLD GD helicopter.. prolly sad of me that I recongized it immediately..

whatcha doin with it if I might ask?
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Pressure Line
Posts: 2283
Joined: 21 May 2007, 02:09

Re: Random WIP

Post by Pressure Line »

0.173 ^_^

just messing around. it had the general requirements of the base i was after, that being 1) teh shape/style of the helicopter and 2) not being full of holes and missing facesi think the only part i havent changed is the rotor spindle x: (not to say its a bad model, i was just after a diff look)
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kiki
Posts: 859
Joined: 05 Nov 2007, 03:06

Re: Random WIP

Post by kiki »

Whatcha doin with it, if I may ask also
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Pressure Line
Posts: 2283
Joined: 21 May 2007, 02:09

Re: Random WIP

Post by Pressure Line »

Pressure Line wrote:0.173 ^_^

just messing around. it had the general requirements of the base i was after, that being 1) teh shape/style of the helicopter and 2) not being full of holes and missing facesi think the only part i havent changed is the rotor spindle x: (not to say its a bad model, i was just after a diff look)
for clarity.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Random WIP

Post by smoth »

Image

Image

LOL.
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: Random WIP

Post by Argh »

All I have to say about that one is that it's a very faithful and accurate re-creation of a really terrible, slapdash design.
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smoth
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Joined: 13 Jan 2005, 00:46

Re: Random WIP

Post by smoth »

oh, wait until I get around to this one: Image
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Argh
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Joined: 21 Feb 2005, 03:38

Re: Random WIP

Post by Argh »

That one is cute- like an 8-story metal gorilla with rocket-launcher nipples, and more rockets where the brains should be. Good stuff ;)
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Machiosabre
Posts: 1474
Joined: 25 Dec 2005, 22:56

Re: Random WIP

Post by Machiosabre »

:lol:

Image
I didn't write the text or anything i know how you forum mods love swearing :P
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Pressure Line
Posts: 2283
Joined: 21 May 2007, 02:09

Re: Random WIP

Post by Pressure Line »

smoth wrote:Image

Image

LOL.
you know... that control booth thingy at the back appears to be directly above the tracks in the anime/manga, maybe sticking out a little. but looks great regardless :D
SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Re: Random WIP

Post by SpikedHelmet »

Machiosabre wrote::lol:

Image
I didn't write the text or anything i know how you forum mods love swearing :P
LMAO
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