I'd suggest something like this (excuse my shitty sketching skills):Hoi wrote:
Better, gmn?
That way the wings look more fixed onto the body and the rear is a bit more aerodynamic*
*well, looks more aerodynamic. Not a clue if it actually is or not
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I'd suggest something like this (excuse my shitty sketching skills):Hoi wrote:
Better, gmn?
Nope, OM NOM NOM, is what nids doWarlord Zsinj wrote:kekekeke?
This is the problem with the digital generation - you always think in terms of CG effects. Here's an idea, hire a hi-res camera, put some water in the freezer for 12 hours, then *snap*, perfect ice texture.Wolf-In-Exile wrote:Thanks for crits, especially about the blurred refractions. I'm going to add the small cracks and whatnot in the bumpmap.
The problem I have is I need really high res maps for it, at least 3000x2 px cause its for large print, so anyone have super large bump maps of cracks lying around...